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authorMikko Tiusanen <ams@daug.net>2015-04-03 18:58:13 +0300
committerMikko Tiusanen <ams@daug.net>2015-04-03 18:58:13 +0300
commitaa6fb499dbd92884037b4e20ec3dfaa9447468bf (patch)
tree88ef19194bfa8c618404bb6f66a109a779843cc8 /src/game
parent216fc980dd8221198e491745a0eaa029c37f74d3 (diff)
Removed rant flame and changed mines to sticky bombs.
Diffstat (limited to 'src/game')
-rw-r--r--src/game/g_main.c1
-rw-r--r--src/game/g_missile.c6
-rw-r--r--src/game/g_weapon.c14
-rw-r--r--src/game/tremulous.h2
4 files changed, 9 insertions, 14 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c
index d8003cc..4a966b3 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -209,7 +209,6 @@ vmCvar_t g_MinHumanExtraBuildPoints;
vmCvar_t g_MaxHumanExtraBuildPoints;
vmCvar_t g_BuildingCreditsFactor;
-
// copy cvars that can be set in worldspawn so they can be restored later
static char cv_gravity[ MAX_CVAR_VALUE_STRING ];
static char cv_humanMaxStage[ MAX_CVAR_VALUE_STRING ];
diff --git a/src/game/g_missile.c b/src/game/g_missile.c
index e627f14..a7781a7 100644
--- a/src/game/g_missile.c
+++ b/src/game/g_missile.c
@@ -1618,8 +1618,10 @@ gentity_t *launch_mine( gentity_t *self, vec3_t start, vec3_t dir )
VectorNormalize( dir );
bolt = G_Spawn( );
bolt->classname = "mine";
- bolt->nextthink = level.time + MINE_INIT_TIME;
- bolt->think = G_ProcessMine;
+ /* bolt->nextthink = level.time + MINE_INIT_TIME;
+ bolt->think = G_ProcessMine; */
+ bolt->nextthink = level.time + 5000;
+ bolt->think = G_ExplodeMissile;
bolt->s.eType = ET_MISSILE;
bolt->r.svFlags = SVF_USE_CURRENT_ORIGIN;
bolt->s.weapon = WP_MINE;
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c
index 3a8c8ac..0b5599a 100644
--- a/src/game/g_weapon.c
+++ b/src/game/g_weapon.c
@@ -1897,7 +1897,7 @@ void FireWeapon3( gentity_t *ent )
break;
case WP_ALEVEL4:
- FireBreath_tyrant( ent );
+ // FireBreath_tyrant( ent );
break;
case WP_MASS_DRIVER:
@@ -1908,16 +1908,10 @@ void FireWeapon3( gentity_t *ent )
break;
case WP_ALEVEL1:
+ acidBombFire2x( ent, WP_ALEVEL1 );
+ break;
case WP_ALEVEL1_UPG:
-
- if( ent->s.weapon == WP_ALEVEL1 )
- {
- acidBombFire2x( ent, WP_ALEVEL1 );
- }
- else
- {
- acidBombFire( ent, WP_ALEVEL1_UPG );
- }
+ acidBombFire( ent, WP_ALEVEL1_UPG );
break;
default:
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index addf274..8a92452 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -407,7 +407,7 @@ TREMULOUS EDGE MOD SRC FILE
#define GRENADE_RANGE 192.0f
#define GRENADE_SPEED 700.0f
-#define MINE_PRICE 1000
+#define MINE_PRICE 600
#define MINE_REPEAT 0
#define MINE_K_SCALE 1.0f
#define MINE_DAMAGE HDM(250)