diff options
author | Mikko Tiusanen <ams@daug.net> | 2014-05-04 01:18:52 +0300 |
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committer | Mikko Tiusanen <ams@daug.net> | 2014-05-04 01:18:52 +0300 |
commit | 01beb9919b95479d8be040bec74abc5cc67a5e43 (patch) | |
tree | 65f0b79e793848491832756a4c3a32b23668fab3 /src/null/null_snddma.c | |
parent | 191d731da136b7ee959a17e63111c9146219a768 (diff) |
Initial import.
Diffstat (limited to 'src/null/null_snddma.c')
-rw-r--r-- | src/null/null_snddma.c | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/src/null/null_snddma.c b/src/null/null_snddma.c new file mode 100644 index 0000000..2dd5e33 --- /dev/null +++ b/src/null/null_snddma.c @@ -0,0 +1,61 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. +Copyright (C) 2000-2009 Darklegion Development + +This file is part of Tremulous. + +Tremulous is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Tremulous is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Tremulous; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +// snddma_null.c +// all other sound mixing is portable + +#include "../qcommon/q_shared.h" +#include "../qcommon/qcommon.h" + +qboolean SNDDMA_Init(void) +{ + return qfalse; +} + +int SNDDMA_GetDMAPos(void) +{ + return 0; +} + +void SNDDMA_Shutdown(void) +{ +} + +void SNDDMA_BeginPainting (void) +{ +} + +void SNDDMA_Submit(void) +{ +} + +sfxHandle_t S_RegisterSound( const char *name, qboolean compressed ) +{ + return 0; +} + +void S_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { +} + +void S_ClearSoundBuffer( void ) { +} |