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-rw-r--r--src/game/bg_misc.c2
-rw-r--r--src/game/tremulous.h21
2 files changed, 11 insertions, 12 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index efdc300..137d9ea 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -1249,7 +1249,7 @@ static const buildableAttributes_t bg_buildableList[ ] =
TR_GRAVITY, //trType_t traj;
0.0, //float bounce;
REPEATER_BP, //int buildPoints;
- STAGE_GE_1, //int stages
+ STAGE_GE_2, //int stages
REPEATER_HEALTH, //int health;
0, //int regenRate;
REPEATER_SPLASHDAMAGE, //int splashDamage;
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 9e925c3..ad36a93 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -177,13 +177,13 @@ TREMULOUS EDGE MOD SRC FILE
#define LEVEL1_UPG_REGEN_MOD 3.0f
#define LEVEL1_REGEN_SCOREINC AVM(100) // score added for healing per 10s
#define LEVEL1_UPG_REGEN_SCOREINC AVM(200)
-#define ABOMB_DMG ADM(45)
-#define ABOMB_SPLASH_DMG ADM(190)
+#define ABOMB_DMG ADM(60)
+#define ABOMB_SPLASH_DMG ADM(200)
#define ABOMB_SPLASH_RADIUS 200
#define ABOMB_SPEED 400.0f
#define ABOMB_REPEAT 1000
-#define ABOMB2_DMG ADM(40)
-#define ABOMB2_SPLASH_DMG ADM(165)
+#define ABOMB2_DMG ADM(50)
+#define ABOMB2_SPLASH_DMG ADM(170)
#define ABOMB2_SPLASH_RADIUS 180
#define ABOMB2_SPEED 500.0f
#define ABOMB2_REPEAT 1000
@@ -548,17 +548,16 @@ TREMULOUS EDGE MOD SRC FILE
#define FLAMER_SECONDARY_REPEAT 200
#define ROCKETL_PRICE 700
-#define ROCKETL_AMMO 8
-#define ROCKETL_CLIPS 3
+#define ROCKETL_AMMO 20
+#define ROCKETL_CLIPS 1
#define ROCKETL_RELOAD 0
-#define ROCKETL_REPEAT 1000
+#define ROCKETL_REPEAT 1200
#define ROCKETL_K_SCALE 1.0f
-#define ROCKETL_DAMAGE HDM(88)
-#define ROCKETL_RADIUS 120
+#define ROCKETL_DAMAGE HDM(80)
+#define ROCKETL_RADIUS 80
#define ROCKETL_SIZE 5
#define ROCKETL_SPEED 700
-
#define HBUILD_PRICE 0
#define HBUILD_REPEAT 1000
#define HBUILD_HEALRATE 18
@@ -935,7 +934,7 @@ TREMULOUS EDGE MOD SRC FILE
#define MEDISTAT_VALUE HBVM(MEDISTAT_BP)
#define MGTURRET_BP 8
-#define MGTURRET_BT 8000
+#define MGTURRET_BT 10000
#define MGTURRET_HEALTH HBHM(180)
#define MGTURRET_SPLASHDAMAGE 100
#define MGTURRET_SPLASHRADIUS 100