diff options
-rw-r--r-- | src/game/bg_misc.c | 2 | ||||
-rw-r--r-- | src/game/g_main.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index cbd3612..8f6da8e 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -3834,7 +3834,7 @@ static const upgradeAttributes_t bg_upgrades[ ] = { UP_GRENADE, //int upgradeNum; GRENADE_PRICE, //int price; - STAGE_GE_4, //int stages + STAGE_GE_3, //int stages SLOT_NONE, //int slots; "gren", //char *upgradeName; "[yenade]Grenade", //char *humanName; diff --git a/src/game/g_main.c b/src/game/g_main.c index a056fa2..a07347e 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -1562,8 +1562,8 @@ G_CalculateStages */ void G_CalculateStages( void ) { - float alienPlayerCountMod = MAX(4,level.averageNumAlienClients) / PLAYER_COUNT_MOD; - float humanPlayerCountMod = MAX(4,level.averageNumHumanClients) / PLAYER_COUNT_MOD; + float alienPlayerCountMod = level.averageNumAlienClients / PLAYER_COUNT_MOD; + float humanPlayerCountMod = level.averageNumHumanClients / PLAYER_COUNT_MOD; int alienNextStageThreshold, humanNextStageThreshold; static int lastAlienStageModCount = 1; static int lastHumanStageModCount = 1; |