diff options
Diffstat (limited to 'GNUmakefile')
-rw-r--r-- | GNUmakefile | 1269 |
1 files changed, 0 insertions, 1269 deletions
diff --git a/GNUmakefile b/GNUmakefile deleted file mode 100644 index 3794501..0000000 --- a/GNUmakefile +++ /dev/null @@ -1,1269 +0,0 @@ -# -# Tremulous Makefile -# -# GNU Make required -# - -COMPILE_PLATFORM=$(shell uname | sed -e 's/_.*//' | tr '[:upper:]' '[:lower:]' | sed -e 's/\//_/g') -COMPILE_ARCH=$(shell uname -m | sed -e 's/i.86/x86/' | sed -e 's/^arm.*/arm/') - -ifeq ($(COMPILE_PLATFORM),sunos) - # Solaris uname and GNU uname differ - COMPILE_ARCH=$(shell uname -p | sed -e 's/i.86/x86/') -endif - -ifndef BUILD_GAME_SO - BUILD_GAME_SO = 0 -endif -ifndef BUILD_GAME_QVM - BUILD_GAME_QVM = 1 -endif -ifndef BUILD_GAME_QVM_11 - BUILD_GAME_QVM_11= 1 -endif -ifndef BUILD_ONLY_GAME - BUILD_ONLY_GAME = 0 -endif -ifndef BUILD_ONLY_CGUI - BUILD_ONLY_CGUI = 0 -endif - -############################################################################# -# -# If you require a different configuration from the defaults below, create a -# new file named "Makefile.local" in the same directory as this file and define -# your parameters there. This allows you to change configuration without -# causing problems with keeping up to date with the repository. -# -############################################################################# --include GNUmakefile.local - -include $(SETTINGS_MAKEFILES) - -ifeq ($(COMPILE_PLATFORM),cygwin) - PLATFORM=mingw32 -endif - -ifndef PLATFORM -PLATFORM=$(COMPILE_PLATFORM) -endif -export PLATFORM - -ifeq ($(COMPILE_ARCH),i86pc) - COMPILE_ARCH=x86 -endif - -ifeq ($(COMPILE_ARCH),amd64) - COMPILE_ARCH=x86_64 -endif -ifeq ($(COMPILE_ARCH),x64) - COMPILE_ARCH=x86_64 -endif - -ifeq ($(COMPILE_ARCH),powerpc) - COMPILE_ARCH=ppc -endif -ifeq ($(COMPILE_ARCH),powerpc64) - COMPILE_ARCH=ppc64 -endif - -ifeq ($(COMPILE_ARCH),axp) - COMPILE_ARCH=alpha -endif - -ifndef ARCH -ARCH=$(COMPILE_ARCH) -endif -export ARCH - -ifneq ($(PLATFORM),$(COMPILE_PLATFORM)) - CROSS_COMPILING=1 -else - CROSS_COMPILING=0 - - ifneq ($(ARCH),$(COMPILE_ARCH)) - CROSS_COMPILING=1 - endif -endif -export CROSS_COMPILING - -ifndef VERSION -VERSION=aa -endif - -ifndef CLIENTBIN -CLIENTBIN=tremulous -endif - -ifndef BASEGAME -BASEGAME=slacker -endif - -ifndef BASEGAME_CFLAGS -BASEGAME_CFLAGS= -endif - -ifndef COPYDIR -COPYDIR="/usr/local/games/tremulous" -endif - -ifndef COPYBINDIR -COPYBINDIR=$(COPYDIR) -endif - -ifndef MOUNT_DIR -MOUNT_DIR=src -endif - -ifndef ASSETS_DIR -ASSETS_DIR=assets -endif - -ifndef BUILD_DIR -BUILD_DIR=bld -endif - -ifndef TEMPDIR -TEMPDIR=/tmp -endif - -ifndef DEBUG_CFLAGS -DEBUG_CFLAGS=-g -O0 -endif - -############################################################################# - -BD=$(BUILD_DIR) # /debug-$(PLATFORM)-$(ARCH) -BR=$(BUILD_DIR) # /release-$(PLATFORM)-$(ARCH) -CDIR=$(MOUNT_DIR)/client -SDIR=$(MOUNT_DIR)/server -CMDIR=$(MOUNT_DIR)/qcommon -GDIR=$(MOUNT_DIR)/game -CGDIR=$(MOUNT_DIR)/cgame -NDIR=$(MOUNT_DIR)/null -UIDIR=$(MOUNT_DIR)/ui -Q3ASMDIR=$(MOUNT_DIR)/tools/asm -LBURGDIR=$(MOUNT_DIR)/tools/lcc/lburg -Q3CPPDIR=$(MOUNT_DIR)/tools/lcc/cpp -Q3LCCETCDIR=$(MOUNT_DIR)/tools/lcc/etc -Q3LCCSRCDIR=$(MOUNT_DIR)/tools/lcc/src -TEMPDIR=/tmp - -# Add git version info -USE_GIT= -ifeq ($(wildcard .git),.git) - GIT_REV=$(shell git describe --tag) - ifneq ($(GIT_REV),) - VERSION:=$(GIT_REV) - USE_GIT=1 - endif -endif - -############################################################################# -# SETUP AND BUILD -- LINUX -############################################################################# - -## Defaults -LIB=lib - -INSTALL=install -MKDIR=mkdir - -ifneq (,$(findstring "$(PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu")) - - ifeq ($(ARCH),x86_64) - LIB=lib64 - else - ifeq ($(ARCH),ppc64) - LIB=lib64 - else - ifeq ($(ARCH),s390x) - LIB=lib64 - endif - endif - endif - - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ - -pipe -DUSE_ICON - - OPTIMIZEVM = -O3 -funroll-loops -fomit-frame-pointer - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - ifeq ($(ARCH),x86_64) - OPTIMIZEVM = -O3 -fomit-frame-pointer -funroll-loops \ - -falign-functions=2 -fstrength-reduce - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED = true - else - ifeq ($(ARCH),x86) - OPTIMIZEVM = -O3 -march=i586 -fomit-frame-pointer \ - -funroll-loops -falign-functions=2 -fstrength-reduce - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED=true - else - ifeq ($(ARCH),ppc) - BASE_CFLAGS += -maltivec - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),ppc64) - BASE_CFLAGS += -maltivec - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),sparc) - OPTIMIZE += -mtune=ultrasparc3 -mv8plus - OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),alpha) - # According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555 - # -ffast-math will cause the client to die with SIGFPE on Alpha - OPTIMIZE = $(OPTIMIZEVM) - endif - endif - endif - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC -fvisibility=hidden - SHLIBLDFLAGS=-shared $(LDFLAGS) - - THREAD_LIBS=-lpthread - LIBS=-ldl -lm - - ifeq ($(ARCH),x86) - # linux32 make ... - BASE_CFLAGS += -m32 - else - ifeq ($(ARCH),ppc64) - BASE_CFLAGS += -m64 - endif - endif -else # ifeq Linux - -############################################################################# -# SETUP AND BUILD -- MAC OS X -############################################################################# - -ifeq ($(PLATFORM),darwin) - HAVE_VM_COMPILED=true - LIBS = -framework Cocoa - OPTIMIZEVM= - - BASE_CFLAGS = -Wall -Wimplicit -Wstrict-prototypes -mmacosx-version-min=10.5 \ - -DMAC_OS_X_VERSION_MIN_REQUIRED=1050 - - ifeq ($(ARCH),ppc) - BASE_CFLAGS += -arch ppc -faltivec - OPTIMIZEVM += -O3 - endif - ifeq ($(ARCH),ppc64) - BASE_CFLAGS += -arch ppc64 -faltivec - endif - ifeq ($(ARCH),x86) - OPTIMIZEVM += -mfpmath=387+sse - # x86 vm will crash without -mstackrealign since MMX instructions will be - # used no matter what and they corrupt the frame pointer in VM calls - BASE_CFLAGS += -arch i386 -m32 -mstackrealign - endif - ifeq ($(ARCH),x86_64) - OPTIMIZEVM += -arch x86_64 -mfpmath=sse -msse2 - endif - - # When compiling on OSX for OSX, we're not cross compiling as far as the - # Makefile is concerned, as target architecture is specified as a compiler - # argument - ifeq ($(COMPILE_PLATFORM),darwin) - CROSS_COMPILING=0 - endif - - - ifeq ($(CROSS_COMPILING),1) - ifeq ($(ARCH),x86_64) - CC=x86_64-apple-darwin13-cc - RANLIB=x86_64-apple-darwin13-ranlib - else - ifeq ($(ARCH),x86) - CC=i386-apple-darwin13-cc - RANLIB=i386-apple-darwin13-ranlib - else - $(error Architecture $(ARCH) is not supported when cross compiling) - endif - endif - else - TOOLS_CFLAGS += -DMACOS_X - endif - - BASE_CFLAGS += -fno-strict-aliasing -DMACOS_X -fno-common -pipe - - BASE_CFLAGS += -D_THREAD_SAFE=1 - - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - SHLIBEXT=dylib - SHLIBCFLAGS=-fPIC -fno-common - SHLIBLDFLAGS=-dynamiclib $(LDFLAGS) -Wl,-U,_com_altivec - - NOTSHLIBCFLAGS=-mdynamic-no-pic - -else # ifeq darwin - - -############################################################################# -# SETUP AND BUILD -- MINGW32 -############################################################################# - -ifeq ($(PLATFORM),mingw32) - - ifeq ($(CROSS_COMPILING),1) - # If CC is already set to something generic, we probably want to use - # something more specific - ifneq ($(findstring $(strip $(CC)),cc gcc),) - CC= - endif - - # We need to figure out the correct gcc and windres - ifeq ($(ARCH),x86_64) - MINGW_PREFIXES=amd64-mingw32msvc x86_64-w64-mingw32 - endif - ifeq ($(ARCH),x86) - MINGW_PREFIXES=i586-mingw32msvc i686-w64-mingw32 - endif - - ifndef CC - CC=$(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), \ - $(call bin_path, $(MINGW_PREFIX)-gcc))) - endif - else - # Some MinGW installations define CC to cc, but don't actually provide cc, - # so check that CC points to a real binary and use gcc if it doesn't - ifeq ($(call bin_path, $(CC)),) - CC=gcc - endif - endif - - ifeq ($(CC),) - $(error Cannot find a suitable cross compiler for $(PLATFORM)) - endif - - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ - -DUSE_ICON - - # In the absence of wspiapi.h, require Windows XP or later - ifeq ($(shell test -e $(CMDIR)/wspiapi.h; echo $$?),1) - BASE_CFLAGS += -DWINVER=0x501 - endif - - ifeq ($(ARCH),x86_64) - OPTIMIZEVM = -O3 -fno-omit-frame-pointer \ - -funroll-loops -falign-functions=2 -fstrength-reduce - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED = true - endif - ifeq ($(ARCH),x86) - OPTIMIZEVM = -O3 -march=i586 -fno-omit-frame-pointer \ - -funroll-loops -falign-functions=2 -fstrength-reduce - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED = true - endif - - SHLIBEXT=dll - SHLIBCFLAGS= - SHLIBLDFLAGS=-shared $(LDFLAGS) - - ifeq ($(CROSS_COMPILING),0) - TOOLS_BINEXT=.exe - endif - - ifeq ($(COMPILE_PLATFORM),cygwin) - TOOLS_BINEXT=.exe - TOOLS_CC=$(CC) - endif - - LIBS= -lws2_32 -lwinmm -lpsapi - - ifeq ($(ARCH),x86) - # build 32bit - BASE_CFLAGS += -m32 - else - BASE_CFLAGS += -m64 - endif - -else # ifeq mingw32 - -############################################################################# -# SETUP AND BUILD -- FREEBSD -############################################################################# - -ifeq ($(PLATFORM),freebsd) - - # flags - BASE_CFLAGS = -Wall -fno-strict-aliasing -DUSE_ICON - HAVE_VM_COMPILED = true - - OPTIMIZEVM = -O3 -funroll-loops -fomit-frame-pointer - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - - # don't need -ldl (FreeBSD) - LIBS=-lm - - # cross-compiling tweaks - ifeq ($(ARCH),x86) - ifeq ($(CROSS_COMPILING),1) - BASE_CFLAGS += -m32 - endif - endif - ifeq ($(ARCH),x86_64) - ifeq ($(CROSS_COMPILING),1) - BASE_CFLAGS += -m64 - endif - endif -else # ifeq freebsd - -############################################################################# -# SETUP AND BUILD -- OPENBSD -############################################################################# - -ifeq ($(PLATFORM),openbsd) - - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ - -pipe -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON - - OPTIMIZEVM = -O3 -funroll-loops -fomit-frame-pointer - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - ifeq ($(ARCH),x86_64) - OPTIMIZEVM = -O3 -fomit-frame-pointer -funroll-loops \ - -falign-functions=2 -fstrength-reduce - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED = true - else - ifeq ($(ARCH),x86) - OPTIMIZEVM = -O3 -march=i586 -fomit-frame-pointer \ - -funroll-loops -falign-functions=2 -fstrength-reduce - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED=true - else - ifeq ($(ARCH),ppc) - BASE_CFLAGS += -maltivec - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),ppc64) - BASE_CFLAGS += -maltivec - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),sparc64) - OPTIMIZE += -mtune=ultrasparc3 -mv8plus - OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),alpha) - # According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555 - # -ffast-math will cause the client to die with SIGFPE on Alpha - OPTIMIZE = $(OPTIMIZEVM) - endif - endif - endif - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - - THREAD_LIBS=-lpthread - LIBS=-lm -else # ifeq openbsd - -############################################################################# -# SETUP AND BUILD -- NETBSD -############################################################################# - -ifeq ($(PLATFORM),netbsd) - - LIBS=-lm - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - THREAD_LIBS=-lpthread - - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes - - ifeq ($(ARCH),x86) - HAVE_VM_COMPILED=true - endif -else # ifeq netbsd - -############################################################################# -# SETUP AND BUILD -- IRIX -############################################################################# - -ifeq ($(PLATFORM),irix64) - - ARCH=mips - - CC = c99 - MKDIR = mkdir -p - - BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 \ - -I. -I$(ROOT)/usr/include - OPTIMIZE = -O3 - - SHLIBEXT=so - SHLIBCFLAGS= - SHLIBLDFLAGS=-shared - - LIBS=-ldl -lm -lgen -else # ifeq IRIX - -############################################################################# -# SETUP AND BUILD -- SunOS -############################################################################# - -ifeq ($(PLATFORM),sunos) - - CC=gcc - INSTALL=ginstall - MKDIR=gmkdir - COPYDIR="/usr/local/share/games/tremulous" - - ifneq ($(ARCH),x86) - ifneq ($(ARCH),sparc) - $(error arch $(ARCH) is currently not supported) - endif - endif - - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ - -pipe -DUSE_ICON - - OPTIMIZEVM = -O3 -funroll-loops - - ifeq ($(ARCH),sparc) - OPTIMIZEVM += -O3 \ - -fstrength-reduce -falign-functions=2 \ - -mtune=ultrasparc3 -mv8plus -mno-faster-structs - HAVE_VM_COMPILED=true - else - ifeq ($(ARCH),x86) - OPTIMIZEVM += -march=i586 -fomit-frame-pointer \ - -falign-functions=2 -fstrength-reduce - HAVE_VM_COMPILED=true - BASE_CFLAGS += -m32 - endif - endif - - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - - THREAD_LIBS=-lpthread - LIBS=-lsocket -lnsl -ldl -lm -else # ifeq sunos - -############################################################################# -# SETUP AND BUILD -- GENERIC -############################################################################# - BASE_CFLAGS= - OPTIMIZE = -O3 - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared - -endif #Linux -endif #darwin -endif #mingw32 -endif #FreeBSD -endif #OpenBSD -endif #NetBSD -endif #IRIX -endif #SunOS - -ifndef CC - CC=gcc -endif - -ifndef RANLIB - RANLIB=ranlib -endif - -ifneq ($(HAVE_VM_COMPILED),true) - BASE_CFLAGS += -DNO_VM_COMPILED - BUILD_GAME_QVM=0 -endif - -TARGETS = - -ifndef FULLBINEXT - FULLBINEXT=$(BINEXT) -endif - -ifndef SHLIBNAME - SHLIBNAME=.$(SHLIBEXT) -endif - -ifneq ($(BUILD_GAME_SO),0) - ifeq ($(BUILD_ONLY_GAME),1) - TARGETS += \ - $(B)/out/$(BASEGAME)/game$(SHLIBNAME) - else - ifeq ($(BUILD_ONLY_CGUI),1) - TARGETS += \ - $(B)/out/$(BASEGAME)/cgame$(SHLIBNAME) \ - $(B)/out/$(BASEGAME)/ui$(SHLIBNAME) - else - TARGETS += \ - $(B)/out/$(BASEGAME)/cgame$(SHLIBNAME) \ - $(B)/out/$(BASEGAME)/game$(SHLIBNAME) \ - $(B)/out/$(BASEGAME)/ui$(SHLIBNAME) - endif - endif -endif - -ifneq ($(BUILD_GAME_QVM),0) - ifeq ($(BUILD_ONLY_GAME),1) - TARGETS += \ - $(B)/out/$(BASEGAME)/vm/game.qvm - else - ifeq ($(BUILD_ONLY_CGUI),1) - TARGETS += \ - $(B)/out/$(BASEGAME)/vm/cgame.qvm \ - $(B)/out/$(BASEGAME)/vm/ui.qvm - else - TARGETS += \ - $(B)/out/$(BASEGAME)/vm/cgame.qvm \ - $(B)/out/$(BASEGAME)/vm/game.qvm \ - $(B)/out/$(BASEGAME)/vm/ui.qvm - endif - endif -endif - -ifneq ($(BUILD_GAME_QVM_11),0) - ifneq ($(BUILD_ONLY_GAME),1) - TARGETS += \ - $(B)/out/$(BASEGAME)_11/vm/cgame.qvm \ - $(B)/out/$(BASEGAME)_11/vm/ui.qvm - endif -endif - -ifeq ("$(CC)", $(findstring "$(CC)", "clang" "clang++")) - BASE_CFLAGS += -Qunused-arguments -endif - -ifdef DEFAULT_BASEDIR - BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\" -endif - -ifeq ($(GENERATE_DEPENDENCIES),1) - DEPEND_CFLAGS = -MMD -else - DEPEND_CFLAGS = -endif - -ifeq ($(NO_STRIP),1) - STRIP_FLAG = -else - STRIP_FLAG = -s -endif - -BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\" - -ifeq ($(V),1) -echo_cmd=@: -Q= -else -echo_cmd=@echo -Q=@ -endif - -ifeq ($(GENERATE_DEPENDENCIES),1) - DO_QVM_DEP=cat $(@:%.o=%.d) | sed -e 's/\.o/\.asm/g' >> $(@:%.o=%.d) -endif - -define DO_SHLIB_CC -$(echo_cmd) "SHLIB_CC $<" -$(Q)$(CC) $(BASEGAME_CFLAGS) $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_GAME_CC -$(echo_cmd) "GAME_CC $<" -$(Q)$(CC) $(BASEGAME_CFLAGS) -DGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_CGAME_CC -$(echo_cmd) "CGAME_CC $<" -$(Q)$(CC) $(BASEGAME_CFLAGS) -DCGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_UI_CC -$(echo_cmd) "UI_CC $<" -$(Q)$(CC) $(BASEGAME_CFLAGS) -DUI $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_AS -$(echo_cmd) "AS $<" -$(Q)$(CC) $(CFLAGS) $(OPTIMIZE) -x assembler-with-cpp -o $@ -c $< -endef - - -############################################################################# -# MAIN TARGETS -############################################################################# - -default: release -all: debug release - -debug: - @$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \ - OPTIMIZE="$(DEBUG_CFLAGS)" OPTIMIZEVM="$(DEBUG_CFLAGS)" V=$(V) - -release: - @$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \ - OPTIMIZE="-DNDEBUG $(OPTIMIZE)" OPTIMIZEVM="-DNDEBUG $(OPTIMIZEVM)" V=$(V) - -ifneq ($(call bin_path, tput),) - TERM_COLUMNS=$(shell echo $$((`tput cols`-4))) -else - TERM_COLUMNS=76 -endif - -NAKED_TARGETS=$(shell echo $(TARGETS) | sed -e "s!$(B)/!!g") - -print_list=@for i in $(1); \ - do \ - echo " $$i"; \ - done - -ifneq ($(call bin_path, fmt),) - print_wrapped=@echo $(1) | fmt -w $(TERM_COLUMNS) | sed -e "s/^\(.*\)$$/ \1/" -else - print_wrapped=$(print_list) -endif - -# Create the build directories, check libraries and print out -# an informational message, then start building -targets: makedirs - @echo "" - @echo "Building in $(B):" - @echo " PLATFORM: $(PLATFORM)" - @echo " ARCH: $(ARCH)" - @echo " VERSION: $(VERSION)" - @echo " COMPILE_PLATFORM: $(COMPILE_PLATFORM)" - @echo " COMPILE_ARCH: $(COMPILE_ARCH)" - @echo " CC: $(CC)" - @echo "" - @echo " CFLAGS:" - $(call print_wrapped, $(CFLAGS) $(OPTIMIZE)) - @echo "" - @echo " LDFLAGS:" - $(call print_wrapped, $(LDFLAGS)) - @echo "" - @echo " LIBS:" - $(call print_wrapped, $(LIBS)) - @echo "" - @echo " Output:" - $(call print_list, $(NAKED_TARGETS)) - @echo "" -ifneq ($(TARGETS),) - ifndef DEBUG_MAKEFILE - @$(MAKE) $(TARGETS) V=$(V) - endif -endif - -makedirs: - @if [ ! -d $(BUILD_DIR) ];then $(MKDIR) $(BUILD_DIR);fi - @if [ ! -d $(B) ];then $(MKDIR) $(B);fi - @if [ ! -d $(B)/cgame ];then $(MKDIR) $(B)/cgame;fi - @if [ ! -d $(B)/game ];then $(MKDIR) $(B)/game;fi - @if [ ! -d $(B)/ui ];then $(MKDIR) $(B)/ui;fi - @if [ ! -d $(B)/qcommon ];then $(MKDIR) $(B)/qcommon;fi - @if [ ! -d $(B)/11 ];then $(MKDIR) $(B)/11;fi - @if [ ! -d $(B)/11/cgame ];then $(MKDIR) $(B)/11/cgame;fi - @if [ ! -d $(B)/11/ui ];then $(MKDIR) $(B)/11/ui;fi - @if [ ! -d $(B)/out ];then $(MKDIR) $(B)/out;fi - @if [ ! -d $(B)/out/$(BASEGAME) ];then $(MKDIR) $(B)/out/$(BASEGAME);fi - @if [ ! -d $(B)/out/$(BASEGAME)/vm ];then $(MKDIR) $(B)/out/$(BASEGAME)/vm;fi - @if [ ! -d $(B)/out/$(BASEGAME)_11 ];then $(MKDIR) $(B)/out/$(BASEGAME)_11;fi - @if [ ! -d $(B)/out/$(BASEGAME)_11/vm ];then $(MKDIR) $(B)/out/$(BASEGAME)_11/vm;fi - @if [ ! -d $(B)/tools ];then $(MKDIR) $(B)/tools;fi - @if [ ! -d $(B)/tools/asm ];then $(MKDIR) $(B)/tools/asm;fi - @if [ ! -d $(B)/tools/etc ];then $(MKDIR) $(B)/tools/etc;fi - @if [ ! -d $(B)/tools/rcc ];then $(MKDIR) $(B)/tools/rcc;fi - @if [ ! -d $(B)/tools/cpp ];then $(MKDIR) $(B)/tools/cpp;fi - @if [ ! -d $(B)/tools/lburg ];then $(MKDIR) $(B)/tools/lburg;fi - -############################################################################# -# QVM BUILD TOOLS -############################################################################# - -ifndef TOOLS_CC - # A compiler which probably produces native binaries - TOOLS_CC=$(CC) -endif - -TOOLS_OPTIMIZE = -g -Wall -fno-strict-aliasing -TOOLS_CFLAGS += $(TOOLS_OPTIMIZE) \ - -DTEMPDIR=\"$(TEMPDIR)\" -DSYSTEM=\"\" \ - -I$(Q3LCCSRCDIR) \ - -I$(LBURGDIR) -TOOLS_LIBS = -TOOLS_LDFLAGS = - -ifeq ($(GENERATE_DEPENDENCIES),1) - TOOLS_CFLAGS += -MMD -endif - -define DO_TOOLS_CC -$(echo_cmd) "TOOLS_CC $<" -$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -o $@ -c $< -endef - -define DO_TOOLS_CC_DAGCHECK -$(echo_cmd) "TOOLS_CC_DAGCHECK $<" -$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -Wno-unused -o $@ -c $< -endef - -LBURG = $(B)/tools/lburg/lburg$(TOOLS_BINEXT) -DAGCHECK_C = $(B)/tools/rcc/dagcheck.c -Q3RCC = $(B)/tools/q3rcc$(TOOLS_BINEXT) -Q3CPP = $(B)/tools/q3cpp$(TOOLS_BINEXT) -Q3LCC = $(B)/tools/q3lcc$(TOOLS_BINEXT) -Q3ASM = $(B)/tools/q3asm$(TOOLS_BINEXT) - -LBURGOBJ= \ - $(B)/tools/lburg/lburg.o \ - $(B)/tools/lburg/gram.o - -$(B)/tools/lburg/%.o: $(LBURGDIR)/%.c - $(DO_TOOLS_CC) - -$(LBURG): $(LBURGOBJ) - $(echo_cmd) "LD $@" - $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) - -Q3RCCOBJ = \ - $(B)/tools/rcc/alloc.o \ - $(B)/tools/rcc/bind.o \ - $(B)/tools/rcc/bytecode.o \ - $(B)/tools/rcc/dag.o \ - $(B)/tools/rcc/dagcheck.o \ - $(B)/tools/rcc/decl.o \ - $(B)/tools/rcc/enode.o \ - $(B)/tools/rcc/error.o \ - $(B)/tools/rcc/event.o \ - $(B)/tools/rcc/expr.o \ - $(B)/tools/rcc/gen.o \ - $(B)/tools/rcc/init.o \ - $(B)/tools/rcc/inits.o \ - $(B)/tools/rcc/input.o \ - $(B)/tools/rcc/lex.o \ - $(B)/tools/rcc/list.o \ - $(B)/tools/rcc/main.o \ - $(B)/tools/rcc/null.o \ - $(B)/tools/rcc/output.o \ - $(B)/tools/rcc/prof.o \ - $(B)/tools/rcc/profio.o \ - $(B)/tools/rcc/simp.o \ - $(B)/tools/rcc/stmt.o \ - $(B)/tools/rcc/string.o \ - $(B)/tools/rcc/sym.o \ - $(B)/tools/rcc/symbolic.o \ - $(B)/tools/rcc/trace.o \ - $(B)/tools/rcc/tree.o \ - $(B)/tools/rcc/types.o - -$(DAGCHECK_C): $(LBURG) $(Q3LCCSRCDIR)/dagcheck.md - $(echo_cmd) "LBURG $(Q3LCCSRCDIR)/dagcheck.md" - $(Q)$(LBURG) $(Q3LCCSRCDIR)/dagcheck.md $@ - -$(B)/tools/rcc/dagcheck.o: $(DAGCHECK_C) - $(DO_TOOLS_CC_DAGCHECK) - -$(B)/tools/rcc/%.o: $(Q3LCCSRCDIR)/%.c - $(DO_TOOLS_CC) - -$(Q3RCC): $(Q3RCCOBJ) - $(echo_cmd) "LD $@" - $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) - -Q3CPPOBJ = \ - $(B)/tools/cpp/cpp.o \ - $(B)/tools/cpp/lex.o \ - $(B)/tools/cpp/nlist.o \ - $(B)/tools/cpp/tokens.o \ - $(B)/tools/cpp/macro.o \ - $(B)/tools/cpp/eval.o \ - $(B)/tools/cpp/include.o \ - $(B)/tools/cpp/hideset.o \ - $(B)/tools/cpp/getopt.o \ - $(B)/tools/cpp/unix.o - -$(B)/tools/cpp/%.o: $(Q3CPPDIR)/%.c - $(DO_TOOLS_CC) - -$(Q3CPP): $(Q3CPPOBJ) - $(echo_cmd) "LD $@" - $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) - -Q3LCCOBJ = \ - $(B)/tools/etc/lcc.o \ - $(B)/tools/etc/bytecode.o - -$(B)/tools/etc/%.o: $(Q3LCCETCDIR)/%.c - $(DO_TOOLS_CC) - -$(Q3LCC): $(Q3LCCOBJ) $(Q3RCC) $(Q3CPP) - $(echo_cmd) "LD $@" - $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $(Q3LCCOBJ) $(TOOLS_LIBS) - -define DO_Q3LCC -$(echo_cmd) "Q3LCC $<" -$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -o $@ $< -endef - -define DO_CGAME_Q3LCC -$(echo_cmd) "CGAME_Q3LCC $<" -$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DCGAME -o $@ $< -endef - -define DO_CGAME_Q3LCC_11 -$(echo_cmd) "CGAME_Q3LCC_11 $<" -$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DCGAME -DMODULE_INTERFACE_11 -o $@ $< -endef - 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$(B)/cgame/cg_buildable.o \ - $(B)/cgame/cg_animation.o \ - $(B)/cgame/cg_animmapobj.o \ - $(B)/cgame/cg_draw.o \ - $(B)/cgame/cg_drawtools.o \ - $(B)/cgame/cg_ents.o \ - $(B)/cgame/cg_event.o \ - $(B)/cgame/cg_marks.o \ - $(B)/cgame/cg_players.o \ - $(B)/cgame/cg_playerstate.o \ - $(B)/cgame/cg_predict.o \ - $(B)/cgame/cg_servercmds.o \ - $(B)/cgame/cg_snapshot.o \ - $(B)/cgame/cg_view.o \ - $(B)/cgame/cg_weapons.o \ - $(B)/cgame/cg_scanner.o \ - $(B)/cgame/cg_attachment.o \ - $(B)/cgame/cg_trails.o \ - $(B)/cgame/cg_particles.o \ - $(B)/cgame/cg_tutorial.o \ - $(B)/ui/ui_shared.o \ - \ - $(B)/qcommon/q_math.o \ - $(B)/qcommon/q_shared.o - -CGOBJ11_ = \ - $(B)/11/cgame/cg_main.o \ - $(B)/cgame/bg_misc.o \ - $(B)/cgame/bg_pmove.o \ - $(B)/cgame/bg_slidemove.o \ - $(B)/cgame/bg_lib.o \ - $(B)/cgame/bg_alloc.o \ - $(B)/cgame/bg_voice.o \ - $(B)/cgame/cg_consolecmds.o \ - $(B)/cgame/cg_buildable.o \ - $(B)/cgame/cg_animation.o \ - $(B)/cgame/cg_animmapobj.o \ - $(B)/cgame/cg_draw.o \ - $(B)/cgame/cg_drawtools.o \ - $(B)/cgame/cg_ents.o \ - $(B)/cgame/cg_event.o \ - $(B)/cgame/cg_marks.o \ - $(B)/cgame/cg_players.o \ - $(B)/cgame/cg_playerstate.o \ - $(B)/cgame/cg_predict.o \ - $(B)/11/cgame/cg_servercmds.o \ - $(B)/11/cgame/cg_snapshot.o \ - $(B)/cgame/cg_view.o \ - $(B)/cgame/cg_weapons.o \ - $(B)/cgame/cg_scanner.o \ - $(B)/cgame/cg_attachment.o \ - $(B)/cgame/cg_trails.o \ - $(B)/cgame/cg_particles.o \ - $(B)/cgame/cg_tutorial.o \ - $(B)/ui/ui_shared.o \ - \ - $(B)/qcommon/q_math.o \ - $(B)/qcommon/q_shared.o - -CGOBJ = $(CGOBJ_) $(B)/cgame/cg_syscalls.o -CGVMOBJ = $(CGOBJ_:%.o=%.asm) $(B)/cgame/bg_lib.asm -CGVMOBJ11 = $(CGOBJ11_:%.o=%.asm) $(B)/cgame/bg_lib.asm - -$(B)/out/$(BASEGAME)/cgame$(SHLIBNAME): $(CGOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(CGOBJ) - -$(B)/out/$(BASEGAME)/vm/cgame.qvm: $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm - -$(B)/out/$(BASEGAME)_11/vm/cgame.qvm: $(CGVMOBJ11) $(CGDIR)/cg_syscalls_11.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(CGVMOBJ11) $(CGDIR)/cg_syscalls_11.asm - - - -############################################################################# -## TREMULOUS GAME -############################################################################# - -GOBJ_ = \ - $(B)/game/g_main.o \ - $(B)/game/bg_misc.o \ - $(B)/game/bg_pmove.o \ - $(B)/game/bg_slidemove.o \ - $(B)/game/bg_lib.o \ - $(B)/game/bg_alloc.o \ - $(B)/game/bg_voice.o \ - $(B)/game/g_active.o \ - $(B)/game/g_client.o \ - $(B)/game/g_cmds.o \ - $(B)/game/g_combat.o \ - $(B)/game/g_physics.o \ - $(B)/game/g_buildable.o \ - $(B)/game/g_misc.o \ - $(B)/game/g_missile.o \ - $(B)/game/g_mover.o \ - $(B)/game/g_session.o \ - $(B)/game/g_spawn.o \ - $(B)/game/g_svcmds.o \ - $(B)/game/g_target.o \ - $(B)/game/g_team.o \ - $(B)/game/g_trigger.o \ - $(B)/game/g_utils.o \ - $(B)/game/g_maprotation.o \ - $(B)/game/g_weapon.o \ - $(B)/game/g_admin.o \ - $(B)/game/g_namelog.o \ - \ - $(B)/qcommon/q_math.o \ - $(B)/qcommon/q_shared.o - 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-$(B)/out/$(BASEGAME)/ui$(SHLIBNAME): $(UIOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(UIOBJ) - -$(B)/out/$(BASEGAME)/vm/ui.qvm: $(UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(UIVMOBJ) $(UIDIR)/ui_syscalls.asm - -$(B)/out/$(BASEGAME)_11/vm/ui.qvm: $(UIVMOBJ11) $(UIDIR)/ui_syscalls_11.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(UIVMOBJ11) $(UIDIR)/ui_syscalls_11.asm - -############################################################################# -## GAME MODULE RULES -############################################################################# - -$(B)/cgame/bg_%.o: $(GDIR)/bg_%.c - $(DO_CGAME_CC) - -$(B)/cgame/ui_%.o: $(UIDIR)/ui_%.c - $(DO_CGAME_CC) - -$(B)/cgame/%.o: $(CGDIR)/%.c - $(DO_CGAME_CC) - -$(B)/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) - $(DO_CGAME_Q3LCC) - -$(B)/cgame/ui_%.asm: $(UIDIR)/ui_%.c $(Q3LCC) - $(DO_CGAME_Q3LCC) - -$(B)/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) - $(DO_CGAME_Q3LCC) - 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