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Diffstat (limited to 'assets/models/players/human_base/animation.cfg')
-rw-r--r--assets/models/players/human_base/animation.cfg42
1 files changed, 42 insertions, 0 deletions
diff --git a/assets/models/players/human_base/animation.cfg b/assets/models/players/human_base/animation.cfg
new file mode 100644
index 0000000..6ccb57b
--- /dev/null
+++ b/assets/models/players/human_base/animation.cfg
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+// animation config file
+
+sex m
+
+footsteps custom
+
+// first frame, num frames, looping frames, frames per second
+
+0 30 0 25 // BOTH_DEATH1
+29 1 0 25 // BOTH_DEAD1
+30 30 0 25 // BOTH_DEATH2
+59 1 0 25 // BOTH_DEAD2
+60 30 0 25 // BOTH_DEATH3
+89 1 0 25 // BOTH_DEAD3
+
+90 40 0 20 // TORSO_GESTURE
+
+130 6 0 15 // TORSO_ATTACK (MUST NOT CHANGE -- hand animation is synced to this)
+136 6 0 15 // TORSO_ATTACK2 (MUST NOT CHANGE -- hand animation is synced to this)
+
+142 5 0 20 // TORSO_DROP (MUST NOT CHANGE -- hand animation is synced to this)
+147 4 0 20 // TORSO_RAISE (MUST NOT CHANGE -- hand animation is synced to this)
+
+151 1 0 15 // TORSO_STAND
+152 1 0 15 // TORSO_STAND2
+
+153 8 8 16 // LEGS_WALKCR
+161 12 12 20 // LEGS_WALK
+173 9 9 15 // LEGS_RUN
+182 10 10 20 // LEGS_BACK
+192 10 10 15 // LEGS_SWIM
+
+202 8 0 15 // LEGS_JUMP
+210 1 0 15 // LEGS_LAND
+
+202 8 0 15 // LEGS_JUMPB
+210 1 0 15 // LEGS_LANDB
+
+220 10 10 15 // LEGS_IDLE
+230 10 10 15 // LEGS_IDLECR
+
+240 7 7 15 // LEGS_TURN