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-rw-r--r--assets/models/weapons/level3upg/flash0.wavbin0 -> 54700 bytes
-rw-r--r--assets/models/weapons/level3upg/impactflesh0.wavbin0 -> 44716 bytes
-rw-r--r--assets/models/weapons/level3upg/missile.jpgbin0 -> 35884 bytes
-rw-r--r--assets/models/weapons/level3upg/missile.md3bin0 -> 1813 bytes
-rw-r--r--assets/models/weapons/level3upg/missile.wavbin0 -> 57272 bytes
-rw-r--r--assets/models/weapons/level3upg/weapon.cfg27
6 files changed, 27 insertions, 0 deletions
diff --git a/assets/models/weapons/level3upg/flash0.wav b/assets/models/weapons/level3upg/flash0.wav
new file mode 100644
index 0000000..46091f8
--- /dev/null
+++ b/assets/models/weapons/level3upg/flash0.wav
Binary files differ
diff --git a/assets/models/weapons/level3upg/impactflesh0.wav b/assets/models/weapons/level3upg/impactflesh0.wav
new file mode 100644
index 0000000..f350fa2
--- /dev/null
+++ b/assets/models/weapons/level3upg/impactflesh0.wav
Binary files differ
diff --git a/assets/models/weapons/level3upg/missile.jpg b/assets/models/weapons/level3upg/missile.jpg
new file mode 100644
index 0000000..75a23cf
--- /dev/null
+++ b/assets/models/weapons/level3upg/missile.jpg
Binary files differ
diff --git a/assets/models/weapons/level3upg/missile.md3 b/assets/models/weapons/level3upg/missile.md3
new file mode 100644
index 0000000..329d1b4
--- /dev/null
+++ b/assets/models/weapons/level3upg/missile.md3
Binary files differ
diff --git a/assets/models/weapons/level3upg/missile.wav b/assets/models/weapons/level3upg/missile.wav
new file mode 100644
index 0000000..1832439
--- /dev/null
+++ b/assets/models/weapons/level3upg/missile.wav
Binary files differ
diff --git a/assets/models/weapons/level3upg/weapon.cfg b/assets/models/weapons/level3upg/weapon.cfg
new file mode 100644
index 0000000..f870925
--- /dev/null
+++ b/assets/models/weapons/level3upg/weapon.cfg
@@ -0,0 +1,27 @@
+disableIn3rdPerson
+
+icon icons/icona_lev3
+crosshair 24 gfx/2d/crosshair-alien_s
+
+primary
+{
+ flashSound 0 models/weapons/level3/flash0.wav
+ impactFleshSound 0 models/weapons/level3/impactflesh0.wav
+ alwaysImpact
+}
+
+secondary
+{
+ flashSound 0 models/weapons/level3/pounce.wav
+}
+
+tertiary
+{
+ flashSound 0 models/weapons/level3upg/flash0.wav
+
+ missileModel models/weapons/level3upg/missile.md3
+ missileSound models/weapons/level3upg/missile.wav
+
+ impactMark 8 gfx/marks/bullet_mrk
+ impactSound 0 models/weapons/rifle/ricochet0.wav
+}