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-rw-r--r--assets/models/weapons/shotgun/flash.jpgbin0 -> 12106 bytes
-rw-r--r--assets/models/weapons/shotgun/flash0.wavbin0 -> 163116 bytes
-rw-r--r--assets/models/weapons/shotgun/shotgun.jpgbin0 -> 196031 bytes
-rw-r--r--assets/models/weapons/shotgun/shotgun.md3bin0 -> 8844 bytes
-rw-r--r--assets/models/weapons/shotgun/shotgun_flash.md3bin0 -> 1308 bytes
-rw-r--r--assets/models/weapons/shotgun/shotgun_hand.md3bin0 -> 2628 bytes
-rw-r--r--assets/models/weapons/shotgun/weapon.cfg14
7 files changed, 14 insertions, 0 deletions
diff --git a/assets/models/weapons/shotgun/flash.jpg b/assets/models/weapons/shotgun/flash.jpg
new file mode 100644
index 0000000..a305644
--- /dev/null
+++ b/assets/models/weapons/shotgun/flash.jpg
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diff --git a/assets/models/weapons/shotgun/flash0.wav b/assets/models/weapons/shotgun/flash0.wav
new file mode 100644
index 0000000..28f7919
--- /dev/null
+++ b/assets/models/weapons/shotgun/flash0.wav
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diff --git a/assets/models/weapons/shotgun/shotgun.jpg b/assets/models/weapons/shotgun/shotgun.jpg
new file mode 100644
index 0000000..c9d3830
--- /dev/null
+++ b/assets/models/weapons/shotgun/shotgun.jpg
Binary files differ
diff --git a/assets/models/weapons/shotgun/shotgun.md3 b/assets/models/weapons/shotgun/shotgun.md3
new file mode 100644
index 0000000..8e5bd5d
--- /dev/null
+++ b/assets/models/weapons/shotgun/shotgun.md3
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diff --git a/assets/models/weapons/shotgun/shotgun_flash.md3 b/assets/models/weapons/shotgun/shotgun_flash.md3
new file mode 100644
index 0000000..4b30d3b
--- /dev/null
+++ b/assets/models/weapons/shotgun/shotgun_flash.md3
Binary files differ
diff --git a/assets/models/weapons/shotgun/shotgun_hand.md3 b/assets/models/weapons/shotgun/shotgun_hand.md3
new file mode 100644
index 0000000..b5e2bfd
--- /dev/null
+++ b/assets/models/weapons/shotgun/shotgun_hand.md3
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diff --git a/assets/models/weapons/shotgun/weapon.cfg b/assets/models/weapons/shotgun/weapon.cfg
new file mode 100644
index 0000000..f984079
--- /dev/null
+++ b/assets/models/weapons/shotgun/weapon.cfg
@@ -0,0 +1,14 @@
+weaponModel models/weapons/shotgun/shotgun.md3
+icon icons/iconw_sgun
+crosshair 48 gfx/2d/crosshair-lcannon_s
+
+primary
+{
+ flashDlightColor 1.0 1.0 0.0
+ flashSound 0 models/weapons/shotgun/flash0.wav
+
+ impactMark 4 gfx/marks/bullet_mrk
+
+ impactParticleSystem models/weapons/rifle/impactPS
+ muzzleParticleSystem models/weapons/shotgun/muzzlePS
+}