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-rw-r--r--assets/scripts/aw_level1_upg.particle337
1 files changed, 0 insertions, 337 deletions
diff --git a/assets/scripts/aw_level1_upg.particle b/assets/scripts/aw_level1_upg.particle
deleted file mode 100644
index 7e582ac..0000000
--- a/assets/scripts/aw_level1_upg.particle
+++ /dev/null
@@ -1,337 +0,0 @@
-firstPersonPoisonCloudPS
-{
- ejector
- {
- particle
- {
- shader sync gfx/sprites/poisoncloud
-
- displacement 0 0 0 ~32.0
-
- parentVelocityFraction 1.0
- velocityType static
- velocityDir linear
- velocityMagnitude 16
- velocity 0 0 1 ~0
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 300
- acceleration 0 0 1 0
-
- radius 0 10.0 40.0
- alpha 0 0.5 0.0
- rotation 0 ~360 -
- bounce 0.5
-
- lifeTime 1000
- }
-
- count 400
- delay 0
- period 20 - ~0%
- }
-}
-
-models/weapons/acidbomb/impactPSBIG
-{
- ejector
- {
- particle
- {
- shader sync gfx/sprites/green_acid
-
- displacement 0 0 0 ~80
- normalDisplacement 80
-
- velocityType static
- velocityDir linear
- velocityMagnitude 45
- velocity 0 0 -1 ~0
-
- radius 0 25.0 15.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 0.0
-
- lifeTime 1000~50%
- }
-
- count 35
- delay 0
- period 0 - ~0%
- }
- ejector
- {
- particle
- {
- shader sync greenblood01frame01 greenblood01frame02 greenblood01frame03 greenblood01frame04 greenblood01frame05 greenblood01frame06 greenblood01frame07 greenblood01frame08
-
- displacement 0 0 0 ~25.0
- normalDisplacement 35
-
- velocityType normal
- velocityDir linear
- velocityMagnitude 300~75%
- velocity 0 0 1 ~10
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 850
- acceleration 0 0 -1 ~30
-
- radius 0 10.0 20.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 0.2
-
- lifeTime 700~50%
- }
-
- count 50
- delay 0
- period 5 - ~0%
- }
- ejector
- {
- particle
- {
- shader sync greenblood01frame01
-
- displacement 0 0 0 ~45.0
- normalDisplacement 35
-
- velocityType normal
- velocityDir linear
- velocityMagnitude 300~75%
- velocity 0 0 1 ~10
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 900
- acceleration 0 0 -1 ~30
-
- radius 0 0 0
- alpha 0 0 1
- rotation 0 ~360 -
- bounce 0.3
- bounceMark 1~1 64 acid_pool
-
- lifeTime 2000~50%
- overdrawProtection
- }
-
- count 30
- delay 0
- period 5 - ~0%
-}
- ejector
- {
- particle
- {
- model models/weapons/level3upg/missile.md3
-
- displacement 0 0 40 ~0
-
- velocityType static
- velocityDir linear
- velocityMagnitude 300~75%
- velocity 0 0 1 ~60
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 0
- acceleration 0 0 -1 0
-
- radius 0 1.0 -
-
- lifeTime 3000
- }
-
- count 15
- delay 0
- period 1 - ~0%
- }
-}
-
-models/weapons/acidbomb/impactPS
-{
- ejector
- {
- particle
- {
- shader sync gfx/sprites/green_acid
-
- displacement 0 0 0 ~70
- normalDisplacement 80
-
- velocityType static
- velocityDir linear
- velocityMagnitude 35
- velocity 0 0 -1 ~0
-
- radius 0 20.0 15.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 0.0
-
- lifeTime 1000~50%
- }
-
- count 20
- delay 0
- period 0 - ~0%
- }
- ejector
- {
- particle
- {
- shader sync greenblood01frame01 greenblood01frame02 greenblood01frame03 greenblood01frame04 greenblood01frame05 greenblood01frame06 greenblood01frame07 greenblood01frame08
-
- displacement 0 0 0 ~25.0
- normalDisplacement 35
-
- velocityType normal
- velocityDir linear
- velocityMagnitude 300~75%
- velocity 0 0 1 ~10
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 800
- acceleration 0 0 -1 ~30
-
- radius 0 8.0 20.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 0.2
-
- lifeTime 650~50%
- }
-
- count 25
- delay 0
- period 5 - ~0%
- }
- ejector
- {
- particle
- {
- shader sync greenblood01frame01
-
- displacement 0 0 0 ~32.0
- normalDisplacement 35
-
- velocityType normal
- velocityDir linear
- velocityMagnitude 300~75%
- velocity 0 0 1 ~10
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 900
- acceleration 0 0 -1 ~30
-
- radius 0 0 0
- alpha 0 0 1
- rotation 0 ~360 -
- bounce 0.3
- bounceMark 1~1 64 acid_pool
-
- lifeTime 2000~50%
- overdrawProtection
- }
-
- count 25
- delay 0
- period 5 - ~0%
-}
- ejector
- {
- particle
- {
- model models/weapons/level3upg/missile.md3
-
- displacement 0 0 40 ~0
-
- velocityType static
- velocityDir linear
- velocityMagnitude 300~75%
- velocity 0 0 1 ~60
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 0
- acceleration 0 0 -1 0
-
- radius 0 1.0 -
-
- lifeTime 3000
- }
-
- count 15
- delay 0
- period 1 - ~0%
- }
-}
-
-
-models/weapons/level1upg/muzzlePS
-{
- ejector
- {
- particle
- {
- shader sync gfx/sprites/poisoncloud
-
- displacement 0 0 0 ~0.0
-
- parentVelocityFraction 1.0
-
- velocityType cent
- velocityDir linear
- velocityMagnitude 80
- velocity 0 0 0 ~50
-
- radius 0 10.0 25.0
- alpha 0 0.5 0.0
- rotation 0 ~360 -
- bounce 1.0
-
- lifeTime 800
- }
-
- count 20
- delay 0
- period 40 - ~0%
- }
-}
-
-
-poisonCloudedPS
-{
- ejector
- {
- particle
- {
- shader sync gfx/sprites/poisoncloud
-
- displacement 0 0 0 ~6.0
-
- velocityType static
- velocityDir linear
- velocityMagnitude 60
- velocity 0 0 0 ~50
-
- radius 0 4.0 12.0
- alpha 0 0.25 0.0
- rotation 0 ~360 -
-
- lifeTime 800
- }
-
- count 100
- delay 0
- period 50 200 ~0%
- }
-}