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path: root/assets/scripts/aw_level3_upg.particle
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-rw-r--r--assets/scripts/aw_level3_upg.particle63
1 files changed, 63 insertions, 0 deletions
diff --git a/assets/scripts/aw_level3_upg.particle b/assets/scripts/aw_level3_upg.particle
new file mode 100644
index 0000000..0718cf2
--- /dev/null
+++ b/assets/scripts/aw_level3_upg.particle
@@ -0,0 +1,63 @@
+models/weapons/level3upg/missilePS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/blood/green_acid2
+
+ displacement 0 0 0 ~8
+
+ parentVelocityFraction 0.0~0.05
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 2
+ velocity 0 0 -1 ~360
+
+ radius 0 10.0 3.0
+ alpha 0 1.0 0.0
+ bounce 0.1
+
+ lifeTime 50~5000
+ }
+
+ count infinite
+ delay 0
+ period 10 - ~0%
+ }
+}
+
+
+models/weapons/level3upg/impactPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/level3upg/barb_splash
+
+ displacement 0 0 0 ~8
+
+ velocityType normal
+ velocityDir linear
+ velocityMagnitude 800
+ velocity 0 0 1 ~80
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 800
+ acceleration 0 0 -1 0
+
+ radius 0 3.0~2.0 0.0
+ alpha 0 1.0 1.0
+ rotation 0 ~360 -
+ bounce 0.4~100%
+
+ lifeTime 175
+ }
+
+ count 6
+ delay 0
+ period 0 - ~0%
+ }
+}