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-rw-r--r--assets/scripts/aw_level4.particle199
1 files changed, 0 insertions, 199 deletions
diff --git a/assets/scripts/aw_level4.particle b/assets/scripts/aw_level4.particle
deleted file mode 100644
index 88f0deb..0000000
--- a/assets/scripts/aw_level4.particle
+++ /dev/null
@@ -1,199 +0,0 @@
-
-models/weapons/grenade/impactFBPS2
-{
- ejector
- {
- particle
- {
- shader sync gfx/sprites/smoke
- displacement 0 0 23 ~5
- velocityType static
- velocityDir linear
- velocityMagnitude 60
- velocity 0 0 1 ~360
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 60
- acceleration 0 0 -1 ~360
- radius 10 25.0 370.0
- alpha 0 0.5 0.0
- rotation 0 0 -
- bounce 0.5
- lifeTime 15000
- childSystem models/weapons/smoke/addimpactPS4
- }
-
- count 10
- delay 0
- period 10 - ~0%
- }
-
- ejector
- {
- particle
- {
- shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
-
- displacement 0 0 11 ~20
-
- velocityType static
- velocityDir linear
- velocityMagnitude 200~75%
- velocity 0 0 1 ~10
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 300
- acceleration 0 0 -1 0
-
- radius 0 400 0.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 0
-
- lifeTime 800
-
- childSystem models/weapons/grenade/impactTrailPS2
- }
-
- count 5
- delay 0
- period 10 - ~0%
- }
-
- ejector
- {
- particle
- {
- shader sync gfx/sprites/spark
-
- displacement 0 0 8 ~20
-
- velocityType static
- velocityDir linear
- velocityMagnitude 700~3%
- velocity 0 0 1 ~320
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 800
- acceleration 0 0 1 0
-
- radius 0 20.0 2.0
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 0.1
- bounceMark 2~2 60 gfx/marks/burn_mrk
-
- lifeTime 200
- onDeathSystem models/weapons/smoke/addimpactFlamePSsm
- }
-
- count 15
- delay 0
- period 0 - ~0%
- }
-}
-
-
-
-
-
-models/weapons/level4/muzzlePS
-{
- ejector
- {
- particle
- {
- shader sync flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
- displacement 0 0 0 ~5.0
-
- parentVelocityFraction 0.65
-
- velocityType cent
- velocityDir linear
- velocityMagnitude 500
- velocity 0 0 0 ~0
-
- physicsRadius 15
-
- radius 0 25.0 60.0
- alpha 0 1.0 1.0
- rotation 0 ~360 -
- bounce 0
-
- lifeTime 1000
- }
-
- count 10
- delay 0
- period 15 - ~0%
- }
-
-}
-
-
-
-models/weapons/smoke/addimpactFlame2PSsm
-
- {
- ejector
- {
- particle
- {
- shader sync textures/yeflamer/flamesadd
- displacement 0 0 0 ~10
-
- parentVelocityFraction 0.0~0.05
- velocityType static
- velocityDir linear
- velocityMagnitude 2
- velocity 0 0 -1 ~360
-
- radius 0 180.0 10.0
- alpha 0 1 0.0
- rotation 0 ~360 -
- lifeTime 10000
- }
-
- count 1
- delay 0
- period 0 - ~0
- }
-}
-
-
-models/weapons/flamer/pMissile2PS
-{
- ejector
- {
- particle
- {
- shader sync gfx/sprites/spark
-
- displacement 0 0 8 ~0
-
- velocityType static
- velocityDir linear
- velocityMagnitude 400~20%
- velocity 0 0 -1 ~190
-
- accelerationType static
- accelerationDir linear
- accelerationMagnitude 800
- acceleration 0 0 -1 0
-
- radius 0 5.5 1.5
- alpha 0 1.0 0.0
- rotation 0 ~360 -
- bounce 0.1
-
- lifeTime 3000
- onDeathSystem models/weapons/smoke/addimpactFlamePSsm
- }
-
- count 10
- delay 0
- period 25 - ~0%
- }
-}