diff options
Diffstat (limited to 'assets/scripts/aw_level4.particle')
-rw-r--r-- | assets/scripts/aw_level4.particle | 199 |
1 files changed, 0 insertions, 199 deletions
diff --git a/assets/scripts/aw_level4.particle b/assets/scripts/aw_level4.particle deleted file mode 100644 index 88f0deb..0000000 --- a/assets/scripts/aw_level4.particle +++ /dev/null @@ -1,199 +0,0 @@ - -models/weapons/grenade/impactFBPS2 -{ - ejector - { - particle - { - shader sync gfx/sprites/smoke - displacement 0 0 23 ~5 - velocityType static - velocityDir linear - velocityMagnitude 60 - velocity 0 0 1 ~360 - accelerationType static - accelerationDir linear - accelerationMagnitude 60 - acceleration 0 0 -1 ~360 - radius 10 25.0 370.0 - alpha 0 0.5 0.0 - rotation 0 0 - - bounce 0.5 - lifeTime 15000 - childSystem models/weapons/smoke/addimpactPS4 - } - - count 10 - delay 0 - period 10 - ~0% - } - - ejector - { - particle - { - shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 - - displacement 0 0 11 ~20 - - velocityType static - velocityDir linear - velocityMagnitude 200~75% - velocity 0 0 1 ~10 - - accelerationType static - accelerationDir linear - accelerationMagnitude 300 - acceleration 0 0 -1 0 - - radius 0 400 0.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0 - - lifeTime 800 - - childSystem models/weapons/grenade/impactTrailPS2 - } - - count 5 - delay 0 - period 10 - ~0% - } - - ejector - { - particle - { - shader sync gfx/sprites/spark - - displacement 0 0 8 ~20 - - velocityType static - velocityDir linear - velocityMagnitude 700~3% - velocity 0 0 1 ~320 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 1 0 - - radius 0 20.0 2.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.1 - bounceMark 2~2 60 gfx/marks/burn_mrk - - lifeTime 200 - onDeathSystem models/weapons/smoke/addimpactFlamePSsm - } - - count 15 - delay 0 - period 0 - ~0% - } -} - - - - - -models/weapons/level4/muzzlePS -{ - ejector - { - particle - { - shader sync flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 - displacement 0 0 0 ~5.0 - - parentVelocityFraction 0.65 - - velocityType cent - velocityDir linear - velocityMagnitude 500 - velocity 0 0 0 ~0 - - physicsRadius 15 - - radius 0 25.0 60.0 - alpha 0 1.0 1.0 - rotation 0 ~360 - - bounce 0 - - lifeTime 1000 - } - - count 10 - delay 0 - period 15 - ~0% - } - -} - - - -models/weapons/smoke/addimpactFlame2PSsm - - { - ejector - { - particle - { - shader sync textures/yeflamer/flamesadd - displacement 0 0 0 ~10 - - parentVelocityFraction 0.0~0.05 - velocityType static - velocityDir linear - velocityMagnitude 2 - velocity 0 0 -1 ~360 - - radius 0 180.0 10.0 - alpha 0 1 0.0 - rotation 0 ~360 - - lifeTime 10000 - } - - count 1 - delay 0 - period 0 - ~0 - } -} - - -models/weapons/flamer/pMissile2PS -{ - ejector - { - particle - { - shader sync gfx/sprites/spark - - displacement 0 0 8 ~0 - - velocityType static - velocityDir linear - velocityMagnitude 400~20% - velocity 0 0 -1 ~190 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 -1 0 - - radius 0 5.5 1.5 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.1 - - lifeTime 3000 - onDeathSystem models/weapons/smoke/addimpactFlamePSsm - } - - count 10 - delay 0 - period 25 - ~0% - } -} |