diff options
Diffstat (limited to 'assets/scripts/general_human_buildables.particle')
-rw-r--r-- | assets/scripts/general_human_buildables.particle | 264 |
1 files changed, 264 insertions, 0 deletions
diff --git a/assets/scripts/general_human_buildables.particle b/assets/scripts/general_human_buildables.particle new file mode 100644 index 0000000..52ffb64 --- /dev/null +++ b/assets/scripts/general_human_buildables.particle @@ -0,0 +1,264 @@ + + +humanBuildableBleedPS +{ + ejector + { + particle + { + shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 15 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 5 8 + alpha 250 .75 0 + rotation 0 ~-15 ~15 + bounce 0.0 + color 0 { 0.8 0.2 0.2 } - + + lifeTime 200~50 + } + + particle + { + shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 15 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 5 8 + alpha 250 .75 0 + rotation 0 ~-15 ~15 + bounce 0.0 + color 0 { 0.8 0.2 0.2 } - + + lifeTime 200~50 + } + + count 2 + delay 0 + period 0 - 0 + } +} + + +humanBuildableDamagedPS +{ + ejector + { + particle + { + shader sync gfx/sprites/smoke + + displacement 0 0 8 ~0 + + velocityType static + velocityDir linear + velocityMagnitude 50 + velocity 0 0 1 ~60 + + accelerationType static + accelerationDir linear + accelerationMagnitude 50 + acceleration 0 0 1 0 + + radius 0 10.0 50.0 + alpha 0 0.5 0.0 + rotation 0 ~360 - + bounce 0.5 + + lifeTime 1500~50% + } + + count infinite + delay 0 + period 200 - ~0% + } + + ejector + { + particle + { + shader sync gfx/sprites/spark + + displacement 0 0 11 ~0 + + velocityType static + velocityDir linear + velocityMagnitude 200 + velocity 0 0 1 ~60 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 0 + + radius 0 4.0 2.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0.6 + + lifeTime 1500~50% + } + + count infinite + delay 0 + period 700 - ~0% + } +} + +humanBuildableDestroyedTrailPS +{ + ejector + { + particle + { + shader sync flame1 flame2 flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 + + displacement 0 0 40 ~0 + + velocityType static + velocityDir linear + velocityMagnitude 30 + velocity 0 0 -1 ~60 + + radius 0 20.0 15.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0.2 + + lifeTime 1000 + } + count 10 + delay 0 + period 80 - ~0% + } +} + +humanBuildableDestroyedPS +{ + ejector + { + particle + { + shader sync gfx/sprites/spark + displacement 0 0 8 ~0 + velocityType static + velocityDir linear + velocityMagnitude 350~75% + velocity 0 0 1 ~60 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 0 + + radius 0 4.0 2.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0.4~100% + + lifeTime 5000~100% + } + count 80 + delay 0 + period 0 - ~0% + } + + ejector + { + particle + { + shader sync flame1 flame2 flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 + + displacement 0 0 40 ~0 + + velocityType static + velocityDir linear + velocityMagnitude 300~75% + velocity 0 0 1 ~60 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 0 + + radius 0 20.0 30.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0.2 + + lifeTime 1000 + + childSystem humanBuildableDestroyedTrailPS + } + count 10 + delay 0 + period 10 - ~0% + } + ejector + { + particle + { + model models/fx/metal_gibs/m_gib1.md3 models/fx/metal_gibs/m_gib2.md3 models/fx/metal_gibs/m_gib3.md3 models/fx/metal_gibs/m_gib4.md3 models/fx/metal_gibs/m_gib5.md3 models/fx/metal_gibs/m_gib6.md3 models/fx/metal_gibs/m_gib7.md3 models/fx/metal_gibs/m_gib8.md3 + + displacement 0 0 40 ~0 + + velocityType static + velocityDir linear + velocityMagnitude 300~75% + velocity 0 0 1 ~60 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 0 + + radius 0 1.0 - + bounce 0.2 + bounceMark 1~1 16 gfx/marks/burn_mrk + bounceSound ~1 sound/buildables/human/fragmentbounce.wav + + lifeTime 7000~1000 + } + + count 8 + delay 0 + period 10 - ~0% + } + + ejector + { + particle + { + dynamicLight 0 300 0 { 1.0 0.75 0.0 } + + lifeTime 600~100 + } + + count 1 + delay 0 + period 0 - ~0% + } +}
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