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-rw-r--r--assets/scripts/hw_flamer.particle298
1 files changed, 298 insertions, 0 deletions
diff --git a/assets/scripts/hw_flamer.particle b/assets/scripts/hw_flamer.particle
new file mode 100644
index 0000000..77ae52a
--- /dev/null
+++ b/assets/scripts/hw_flamer.particle
@@ -0,0 +1,298 @@
+
+models/weapons/flamer/muzzlePS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
+ displacement 0 0 0 ~0.0
+
+ parentVelocityFraction 0.65
+
+ velocityType cent
+ velocityDir linear
+ velocityMagnitude 200
+ velocity 0 0 0 ~0
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 50
+ acceleration 0 0 1 ~0
+
+ radius 0 4.0 40.0
+ alpha 0 1.0 1.0
+ rotation 0 ~360 -
+ bounce 0.1
+
+ lifeTime 1000
+ }
+
+ count infinite
+ delay 0
+ period 15 - ~0%
+ }
+}
+
+
+models/weapons/flamer/impactbigPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/smoke
+
+ displacement 0 0 0 50.0
+ normalDisplacement 3.0
+
+ velocityType normal
+ velocityDir linear
+ velocityMagnitude 10
+ velocity 0 0 0 0
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 1
+ acceleration 0 0 1 0
+
+ radius 0 20.0 70.0
+ alpha 0 1 0.0
+ rotation 0 ~360 -
+ bounce 0.0
+
+ lifeTime 10000
+ }
+
+ count 1
+ delay 0
+ period 0 - ~0%
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/smoke
+ displacement 0 0 23 ~0
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 60
+ velocity 0 0 1 ~360
+ realLight
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 60
+ acceleration 0 0 -1 ~360
+ radius 8 20.0 150.0
+ alpha 0 0.5 0.0
+ rotation 0 0 -
+ bounce 0.5
+ lifeTime 4000
+ childSystem models/weapons/smoke/addimpactPS4
+ }
+
+ count 1
+ delay 0
+ period 10 - ~0%
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
+
+ displacement 0 0 11 ~0
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 200~75%
+ velocity 0 0 1 ~10
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 300
+ acceleration 0 0 -1 0
+
+ radius 0 110.0 70.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0
+
+ lifeTime 500
+
+ childSystem models/weapons/grenade/impactTrailPS2
+ }
+
+ count 4
+ delay 0
+ period 10 - ~0%
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/spark
+
+ displacement 0 0 8 ~20
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 700~3%
+ velocity 0 0 1 ~320
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 800
+ acceleration 0 0 1 0
+
+ radius 0 80.0 5.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0.1
+ bounceMark 2~2 32 gfx/marks/burn_mrk
+
+ lifeTime 180
+ onDeathSystem models/weapons/smoke/addimpactFlamePSsm
+ }
+
+ count 6
+ delay 0
+ period 0 - ~0%
+ }
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/spark
+
+ displacement 0 0 8 ~0
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 400~20%
+ velocity 0 0 -1 ~190
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 800
+ acceleration 0 0 -1 0
+
+ radius 0 5.5 1.5
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0.1
+
+ lifeTime 3000
+ onDeathSystem models/weapons/smoke/addimpactFlamePSsm
+ }
+
+ count 25
+ delay 0
+ period 0 - ~0%
+ }
+}
+
+
+models/weapons/flamer/pMissilePS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/spark
+
+ displacement 0 0 8 ~0
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 400~20%
+ velocity 0 0 -1 ~190
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 800
+ acceleration 0 0 -1 0
+
+ radius 0 5.5 1.5
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0.1
+
+ lifeTime 3000
+ }
+
+ count infinite
+ delay 0
+ period 25 - ~0%
+ }
+}
+
+fireCloudPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/firecloud
+
+ displacement 0 0 0 ~32.0
+
+ parentVelocityFraction 1.0
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 16
+ velocity 0 0 1 ~0
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 300
+ acceleration 0 0 1 0
+
+ radius 0 10.0 40.0
+ alpha 0 0.5 0.0
+ rotation 0 ~360 -
+ bounce 0.5
+
+ lifeTime 1000
+ }
+
+ count 400
+ delay 0
+ period 20 - ~0%
+ }
+}
+
+models/weapons/flamer/muzzlePS2
+{
+ ejector
+ {
+ particle
+ {
+ shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
+ displacement 0 0 0 ~0.0
+
+ parentVelocityFraction 0.65
+
+ velocityType cent
+ velocityDir linear
+ velocityMagnitude 500
+ velocity 0 0 0 ~0
+
+ physicsRadius 15
+
+ radius 0 4.0 40.0
+ alpha 0 1.0 1.0
+ rotation 0 ~360 -
+ bounce 0.1
+
+ lifeTime 800
+ }
+
+ count infinite
+ delay 0
+ period 15 - ~0%
+ }
+}