diff options
Diffstat (limited to 'assets/scripts/hw_flamer.particle')
-rw-r--r-- | assets/scripts/hw_flamer.particle | 298 |
1 files changed, 298 insertions, 0 deletions
diff --git a/assets/scripts/hw_flamer.particle b/assets/scripts/hw_flamer.particle new file mode 100644 index 0000000..77ae52a --- /dev/null +++ b/assets/scripts/hw_flamer.particle @@ -0,0 +1,298 @@ + +models/weapons/flamer/muzzlePS +{ + ejector + { + particle + { + shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 + displacement 0 0 0 ~0.0 + + parentVelocityFraction 0.65 + + velocityType cent + velocityDir linear + velocityMagnitude 200 + velocity 0 0 0 ~0 + + accelerationType static + accelerationDir linear + accelerationMagnitude 50 + acceleration 0 0 1 ~0 + + radius 0 4.0 40.0 + alpha 0 1.0 1.0 + rotation 0 ~360 - + bounce 0.1 + + lifeTime 1000 + } + + count infinite + delay 0 + period 15 - ~0% + } +} + + +models/weapons/flamer/impactbigPS +{ + ejector + { + particle + { + shader sync gfx/sprites/smoke + + displacement 0 0 0 50.0 + normalDisplacement 3.0 + + velocityType normal + velocityDir linear + velocityMagnitude 10 + velocity 0 0 0 0 + + accelerationType static + accelerationDir linear + accelerationMagnitude 1 + acceleration 0 0 1 0 + + radius 0 20.0 70.0 + alpha 0 1 0.0 + rotation 0 ~360 - + bounce 0.0 + + lifeTime 10000 + } + + count 1 + delay 0 + period 0 - ~0% + } + + ejector + { + particle + { + shader sync gfx/sprites/smoke + displacement 0 0 23 ~0 + velocityType static + velocityDir linear + velocityMagnitude 60 + velocity 0 0 1 ~360 + realLight + accelerationType static + accelerationDir linear + accelerationMagnitude 60 + acceleration 0 0 -1 ~360 + radius 8 20.0 150.0 + alpha 0 0.5 0.0 + rotation 0 0 - + bounce 0.5 + lifeTime 4000 + childSystem models/weapons/smoke/addimpactPS4 + } + + count 1 + delay 0 + period 10 - ~0% + } + + ejector + { + particle + { + shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 + + displacement 0 0 11 ~0 + + velocityType static + velocityDir linear + velocityMagnitude 200~75% + velocity 0 0 1 ~10 + + accelerationType static + accelerationDir linear + accelerationMagnitude 300 + acceleration 0 0 -1 0 + + radius 0 110.0 70.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0 + + lifeTime 500 + + childSystem models/weapons/grenade/impactTrailPS2 + } + + count 4 + delay 0 + period 10 - ~0% + } + + ejector + { + particle + { + shader sync gfx/sprites/spark + + displacement 0 0 8 ~20 + + velocityType static + velocityDir linear + velocityMagnitude 700~3% + velocity 0 0 1 ~320 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 1 0 + + radius 0 80.0 5.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0.1 + bounceMark 2~2 32 gfx/marks/burn_mrk + + lifeTime 180 + onDeathSystem models/weapons/smoke/addimpactFlamePSsm + } + + count 6 + delay 0 + period 0 - ~0% + } + ejector + { + particle + { + shader sync gfx/sprites/spark + + displacement 0 0 8 ~0 + + velocityType static + velocityDir linear + velocityMagnitude 400~20% + velocity 0 0 -1 ~190 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 0 + + radius 0 5.5 1.5 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0.1 + + lifeTime 3000 + onDeathSystem models/weapons/smoke/addimpactFlamePSsm + } + + count 25 + delay 0 + period 0 - ~0% + } +} + + +models/weapons/flamer/pMissilePS +{ + ejector + { + particle + { + shader sync gfx/sprites/spark + + displacement 0 0 8 ~0 + + velocityType static + velocityDir linear + velocityMagnitude 400~20% + velocity 0 0 -1 ~190 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 0 + + radius 0 5.5 1.5 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0.1 + + lifeTime 3000 + } + + count infinite + delay 0 + period 25 - ~0% + } +} + +fireCloudPS +{ + ejector + { + particle + { + shader sync gfx/sprites/firecloud + + displacement 0 0 0 ~32.0 + + parentVelocityFraction 1.0 + velocityType static + velocityDir linear + velocityMagnitude 16 + velocity 0 0 1 ~0 + + accelerationType static + accelerationDir linear + accelerationMagnitude 300 + acceleration 0 0 1 0 + + radius 0 10.0 40.0 + alpha 0 0.5 0.0 + rotation 0 ~360 - + bounce 0.5 + + lifeTime 1000 + } + + count 400 + delay 0 + period 20 - ~0% + } +} + +models/weapons/flamer/muzzlePS2 +{ + ejector + { + particle + { + shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 + displacement 0 0 0 ~0.0 + + parentVelocityFraction 0.65 + + velocityType cent + velocityDir linear + velocityMagnitude 500 + velocity 0 0 0 ~0 + + physicsRadius 15 + + radius 0 4.0 40.0 + alpha 0 1.0 1.0 + rotation 0 ~360 - + bounce 0.1 + + lifeTime 800 + } + + count infinite + delay 0 + period 15 - ~0% + } +} |