diff options
Diffstat (limited to 'assets/scripts')
-rw-r--r-- | assets/scripts/headshot.particle | 37 | ||||
-rw-r--r-- | assets/scripts/marks/blood_mrk.shader | 21 | ||||
-rw-r--r-- | assets/scripts/wound_bleed.particle | 79 |
3 files changed, 137 insertions, 0 deletions
diff --git a/assets/scripts/headshot.particle b/assets/scripts/headshot.particle new file mode 100644 index 0000000..42c7295 --- /dev/null +++ b/assets/scripts/headshot.particle @@ -0,0 +1,37 @@ +headShotPS +{ + ejector + { + particle + { + shader sync gfx/sprites/blood + + displacement 0 0 20 ~2 + parentVelocityFraction 1.0 + + velocityType static_transform + velocityDir linear + velocityMagnitude 150~75% + velocity -1 0 1 ~60 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 ~30 + + radius 0 4.0 10.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + //bounce 0.2 + bounce cull + bounceMark 1~1 10 gfx/marks/blood_mrk + bounceSound ~0.7 sound/edge/blood_splat.wav + + lifeTime 1000~100% + } + + count 50 + delay 0 + period 10 - ~0% + } +} diff --git a/assets/scripts/marks/blood_mrk.shader b/assets/scripts/marks/blood_mrk.shader new file mode 100644 index 0000000..e1dc7b9 --- /dev/null +++ b/assets/scripts/marks/blood_mrk.shader @@ -0,0 +1,21 @@ +gfx/marks/blood_mrk +{ + polygonOffset + { + map gfx/marks/blood_mrk.tga + blendFunc blend + rgbGen identityLighting + alphaGen vertex + } +} + +gfx/marks/ablood_mrk +{ + polygonOffset + { + map gfx/sprites/green_acid.tga // TODO + blendFunc blend + rgbGen identityLighting + alphaGen vertex + } +} diff --git a/assets/scripts/wound_bleed.particle b/assets/scripts/wound_bleed.particle new file mode 100644 index 0000000..53d1f15 --- /dev/null +++ b/assets/scripts/wound_bleed.particle @@ -0,0 +1,79 @@ +humanWoundBleedPS +{ + ejector + { + particle + { + shader sync gfx/sprites/blood + + displacement 0 0 0 ~2 + parentVelocityFraction 1.0 + + velocityType static_transform + velocityDir linear + velocityMagnitude 50~100% + velocity -0.5 0 -1 ~30 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 ~30 + + radius 0 4.0 10.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + //bounce 0.2 + bounce cull + bounceMark 1~1 10 gfx/marks/blood_mrk + //bounceSound ~1 sound/edge/blood_splat.wav + + overdrawProtection + + lifeTime 5000~50% + } + + count 3 + delay 0 + period 1000 - ~100% + } +} + +alienWoundBleedPS +{ + ejector + { + particle + { + shader sync gfx/sprites/green_acid // TODO? + + displacement 0 0 0 ~2 + parentVelocityFraction 1.0 + + velocityType static_transform + velocityDir linear + velocityMagnitude 50~100% + velocity -0.5 0 -1 ~30 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 ~30 + + radius 0 4.0 10.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + //bounce 0.2 + bounce cull + bounceMark 1~1 10 gfx/marks/ablood_mrk + //bounceSound ~1 sound/edge/blood_splat.wav // TODO? + + overdrawProtection + + lifeTime 5000~50% + } + + count 3 + delay 0 + period 1000 - ~100% + } +} |