diff options
Diffstat (limited to 'src/cgame/cg_draw.c')
-rw-r--r-- | src/cgame/cg_draw.c | 111 |
1 files changed, 107 insertions, 4 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c index 11bc242..8e0b88f 100644 --- a/src/cgame/cg_draw.c +++ b/src/cgame/cg_draw.c @@ -1735,13 +1735,10 @@ static void CG_DrawStageReport( rectDef_t *rect, float text_x, float text_y, char s[ MAX_TOKEN_CHARS ]; float tx, ty; - if( cg.intermissionStarted ) - return; - if( cg.snap->ps.stats[ STAT_TEAM ] == TEAM_NONE ) // return; { - Com_sprintf( s, MAX_TOKEN_CHARS, " %d [ye2]ALIENS |STAGE| HUMANS[Ye] %d ", cgs.alienStage + 1 , cgs.humanStage + 1); + Com_sprintf( s, MAX_TOKEN_CHARS, " %d << ALIENS |STAGE| HUMANS >> %d ", cgs.alienStage + 1 , cgs.humanStage + 1); } @@ -1784,6 +1781,88 @@ static void CG_DrawStageReport( rectDef_t *rect, float text_x, float text_y, /* ================== +CG_DrawBuildPoolReport +================== +*/ +static void CG_DrawBuildPoolReport( rectDef_t *rect, float text_x, float text_y, + vec4_t color, float scale, int textalign, int textvalign, int textStyle, qboolean humans ) +{ + char out[ 20 ]; + float tx, ty; + + Com_sprintf( out, sizeof( out ), "%d", ( humans ? cgs.humanBuildPool : cgs.alienBuildPool ) ); + + CG_AlignText( rect, out, scale, 0.0f, 0.0f, textalign, textvalign, &tx, &ty ); + UI_Text_Paint( text_x + tx, text_y + ty, scale, color, out, 0, 0, textStyle ); +} + +/* +================== +CG_DrawBuildPoolBars +================== +*/ +static void CG_DrawBuildPoolBars( rectDef_t *rect, vec4_t color ) +{ + float abp, hbp, f; + float x, y, w, h; + + abp = (float)cgs.alienBuildPool / (float)cgs.alienBuildPoolMax; + hbp = (float)cgs.humanBuildPool / (float)cgs.humanBuildPoolMax; + + f = ( abp - hbp + 1.0f ) / 2.0f; + f = ( f < 0.0f ) ? 0.0f : ( f > 1.0f ) ? 1.0f : f; + f = f * 0.55f + 0.225f; + + trap_R_SetColor( color ); + + x = rect->x; + y = rect->y; + w = rect->w * f; + h = rect->h; + CG_AdjustFrom640( &x, &y, &w, &h ); + trap_R_DrawStretchPic( x, y, w, h, 0, 0, f, 1, cgs.media.alienBuildPoolBar ); + + x = rect->x + rect->w * f; + y = rect->y; + w = rect->w * ( 1.0f - f ); + h = rect->h; + CG_AdjustFrom640( &x, &y, &w, &h ); + trap_R_DrawStretchPic( x, y, w, h, f, 0, 1, 1, cgs.media.humanBuildPoolBar ); + + trap_R_SetColor( NULL ); +} + +/* +================== +CG_DrawNoBPFlash +================== +*/ +#define NOBP_FLASH_TIME 3000 +static void CG_DrawNoBPFlash( rectDef_t *rect, vec4_t color, qboolean humans ) +{ + vec4_t mcolor; + int flashTime; + + Vector4Copy( color, mcolor ); + flashTime = ( humans ? cgs.humanNoBPFlashTime : cgs.alienNoBPFlashTime ); + + if( flashTime == -1 ) + return; + + mcolor[ 3 ] *= 1.0f - ( (float)( cg.time - flashTime ) / NOBP_FLASH_TIME ); + + if( mcolor[ 3 ] <= 0 ) + return; + + trap_R_SetColor( mcolor ); + CG_DrawPic( rect->x, rect->y, rect->w, rect->h, + ( humans ? cgs.media.humanNoBPFlash : + cgs.media.alienNoBPFlash ) ); + trap_R_SetColor( NULL ); +} + +/* +================== CG_DrawFPS ================== */ @@ -3143,6 +3222,21 @@ void CG_OwnerDraw( float x, float y, float w, float h, float text_x, case CG_STAGE_REPORT_TEXT: CG_DrawStageReport( &rect, text_x, text_y, foreColor, scale, textalign, textvalign, textStyle ); break; + case CG_ALIEN_BUILD_POOL: + CG_DrawBuildPoolReport( &rect, text_x, text_y, foreColor, scale, textalign, textvalign, textStyle, qfalse ); + break; + case CG_HUMAN_BUILD_POOL: + CG_DrawBuildPoolReport( &rect, text_x, text_y, foreColor, scale, textalign, textvalign, textStyle, qtrue ); + break; + case CG_BUILD_POOL_BARS: + CG_DrawBuildPoolBars( &rect, foreColor ); + break; + case CG_ALIEN_NOBP_FLASH: + CG_DrawNoBPFlash( &rect, foreColor, qfalse ); + break; + case CG_HUMAN_NOBP_FLASH: + CG_DrawNoBPFlash( &rect, foreColor, qtrue ); + break; case CG_ALIENS_SCORE_LABEL: CG_DrawTeamLabel( &rect, TEAM_ALIENS, text_x, text_y, foreColor, scale, textalign, textvalign, textStyle ); break; @@ -3765,6 +3859,15 @@ static void CG_Draw2D( void ) if( cg_draw2D.integer == 0 ) return; + // this has to be here, CG_ConfigStringModified isn't reliable + sscanf( CG_ConfigString( CS_BUILD_POOLS ), "%d %d %d %d %d %d", + &cgs.alienBuildPool, + &cgs.alienBuildPoolMax, + &cgs.alienNoBPFlashTime, + &cgs.humanBuildPool, + &cgs.humanBuildPoolMax, + &cgs.humanNoBPFlashTime ); + if( cg.snap->ps.pm_type == PM_INTERMISSION ) { CG_DrawIntermission( ); |