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Diffstat (limited to 'src/cgame/cg_draw.c')
-rw-r--r--src/cgame/cg_draw.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c
index 8007bfe..09777b6 100644
--- a/src/cgame/cg_draw.c
+++ b/src/cgame/cg_draw.c
@@ -3165,7 +3165,7 @@ void CG_OwnerDraw( float x, float y, float w, float h, float text_x,
CG_DrawPlayerBoosterBolt( &rect, backColor, foreColor, shader );
break;
case CG_PLAYER_FBREATH:
- CG_DrawPlayerFbreath( &rect, foreColor, shader );
+ // CG_DrawPlayerFbreath( &rect, foreColor, shader );
break;
case CG_PLAYER_PRICKLES:
CG_DrawPlayerPrickles( &rect, foreColor, shader );
@@ -3610,17 +3610,17 @@ static void CG_DrawVote( team_t team )
int offset = 0;
vec4_t white = { 1.0f, 1.0f, 1.0f, 1.0f };
char yeskey[ 32 ] = "", nokey[ 32 ] = "";
+ static int lastVoteTime[ NUM_TEAMS ] = { 0 };
-
if( !cgs.voteTime[ team ] )
return;
-
+
sec = ( VOTE_TIME - ( cg.time - cgs.voteTime[ team ] ) ) / 1000;
- //play dong sound
- if(sec > 28 )
+ if( cgs.voteTime[ team ] != lastVoteTime[ team ] )
{
trap_S_StartLocalSound( cgs.media.iniVote, CHAN_LOCAL_SOUND );
+ lastVoteTime[ team ] = cgs.voteTime[ team ];
}
// if( cgs.voteModified[ team ] && (sec < 26 ) )