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-rw-r--r--src/cgame/cg_playerstate.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/cgame/cg_playerstate.c b/src/cgame/cg_playerstate.c
index 8a8e739..a6cd2a3 100644
--- a/src/cgame/cg_playerstate.c
+++ b/src/cgame/cg_playerstate.c
@@ -245,7 +245,7 @@ CG_CheckLocalSounds
*/
void CG_CheckLocalSounds( playerState_t *ps, playerState_t *ops )
{
- int reward;
+ // int reward;
// don't play the sounds if the player just spawned
if( ps->persistant[ PERS_SPECSTATE ] != ops->persistant[ PERS_SPECSTATE ] )
@@ -264,7 +264,7 @@ void CG_CheckLocalSounds( playerState_t *ps, playerState_t *ops )
return;
// reward sounds
- reward = qfalse;
+ // reward = qfalse;
}