diff options
Diffstat (limited to 'src/cgame/cg_syscalls.asm')
-rw-r--r-- | src/cgame/cg_syscalls.asm | 114 |
1 files changed, 60 insertions, 54 deletions
diff --git a/src/cgame/cg_syscalls.asm b/src/cgame/cg_syscalls.asm index 0893ebc..2537c91 100644 --- a/src/cgame/cg_syscalls.asm +++ b/src/cgame/cg_syscalls.asm @@ -46,60 +46,66 @@ equ trap_R_AddPolyToScene -43 equ trap_R_AddLightToScene -44 equ trap_R_RenderScene -45 equ trap_R_SetColor -46 -equ trap_R_DrawStretchPic -47 -equ trap_R_ModelBounds -48 -equ trap_R_LerpTag -49 -equ trap_GetGlconfig -50 -equ trap_GetGameState -51 -equ trap_GetCurrentSnapshotNumber -52 -equ trap_GetSnapshot -53 -equ trap_GetServerCommand -54 -equ trap_GetCurrentCmdNumber -55 -equ trap_GetUserCmd -56 -equ trap_SetUserCmdValue -57 -equ trap_R_RegisterShaderNoMip -58 -equ trap_MemoryRemaining -59 -equ trap_R_RegisterFont -60 -equ trap_Key_IsDown -61 -equ trap_Key_GetCatcher -62 -equ trap_Key_SetCatcher -63 -equ trap_Key_GetKey -64 -equ trap_Parse_AddGlobalDefine -65 -equ trap_Parse_LoadSource -66 -equ trap_Parse_FreeSource -67 -equ trap_Parse_ReadToken -68 -equ trap_Parse_SourceFileAndLine -69 -equ trap_S_StopBackgroundTrack -70 -equ trap_RealTime -71 -equ trap_SnapVector -72 -equ trap_RemoveCommand -73 -equ trap_R_LightForPoint -74 -equ trap_CIN_PlayCinematic -75 -equ trap_CIN_StopCinematic -76 -equ trap_CIN_RunCinematic -77 -equ trap_CIN_DrawCinematic -78 -equ trap_CIN_SetExtents -79 -equ trap_R_RemapShader -80 -equ trap_S_AddRealLoopingSound -81 -equ trap_S_StopLoopingSound -82 -equ trap_CM_TempCapsuleModel -83 -equ trap_CM_CapsuleTrace -84 -equ trap_CM_TransformedCapsuleTrace -85 -equ trap_R_AddAdditiveLightToScene -86 -equ trap_GetEntityToken -87 -equ trap_R_AddPolysToScene -88 -equ trap_R_inPVS -89 -equ trap_FS_Seek -90 -equ trap_FS_GetFileList -91 -equ trap_LiteralArgs -92 -equ trap_CM_BiSphereTrace -93 -equ trap_CM_TransformedBiSphereTrace -94 -equ trap_GetDemoState -95 -equ trap_GetDemoPos -96 -equ trap_GetDemoName -97 -equ trap_Key_KeynumToStringBuf -98 -equ trap_Key_GetBindingBuf -99 -equ trap_Key_SetBinding -100 +equ trap_R_SetClipRegion -47 +equ trap_R_DrawStretchPic -48 +equ trap_R_ModelBounds -49 +equ trap_R_LerpTag -50 +equ trap_GetGlconfig -51 +equ trap_GetGameState -52 +equ trap_GetCurrentSnapshotNumber -53 +equ trap_GetSnapshot -54 +equ trap_GetServerCommand -55 +equ trap_GetCurrentCmdNumber -56 +equ trap_GetUserCmd -57 +equ trap_SetUserCmdValue -58 +equ trap_R_RegisterShaderNoMip -59 +equ trap_MemoryRemaining -60 +equ trap_R_RegisterFont -61 +equ trap_Key_IsDown -62 +equ trap_Key_GetCatcher -63 +equ trap_Key_SetCatcher -64 +equ trap_Key_GetKey -65 +equ trap_S_StopBackgroundTrack -66 +equ trap_RealTime -67 +equ trap_SnapVector -68 +equ trap_RemoveCommand -69 +equ trap_R_LightForPoint -70 +equ trap_CIN_PlayCinematic -71 +equ trap_CIN_StopCinematic -72 +equ trap_CIN_RunCinematic -73 +equ trap_CIN_DrawCinematic -74 +equ trap_CIN_SetExtents -75 +equ trap_R_RemapShader -76 +equ trap_S_AddRealLoopingSound -77 +equ trap_S_StopLoopingSound -78 +equ trap_CM_TempCapsuleModel -79 +equ trap_CM_CapsuleTrace -80 +equ trap_CM_TransformedCapsuleTrace -81 +equ trap_R_AddAdditiveLightToScene -82 +equ trap_GetEntityToken -83 +equ trap_R_AddPolysToScene -84 +equ trap_R_inPVS -85 +equ trap_FS_Seek -86 +equ trap_FS_GetFileList -87 +equ trap_LiteralArgs -88 +equ trap_CM_BiSphereTrace -89 +equ trap_CM_TransformedBiSphereTrace -90 +equ trap_GetDemoState -91 +equ trap_GetDemoPos -92 +equ trap_GetDemoName -93 +equ trap_Key_KeynumToStringBuf -94 +equ trap_Key_GetBindingBuf -95 +equ trap_Key_SetBinding -96 + +equ trap_Parse_AddGlobalDefine -97 +equ trap_Parse_LoadSource -98 +equ trap_Parse_FreeSource -99 +equ trap_Parse_ReadToken -100 +equ trap_Parse_SourceFileAndLine -101 +equ trap_Key_SetOverstrikeMode -102 +equ trap_Key_GetOverstrikeMode -103 + +equ trap_S_SoundDuration -104 equ memset -201 equ memcpy -202 |