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-rw-r--r--src/cgame/cg_syscalls_11.asm115
1 files changed, 115 insertions, 0 deletions
diff --git a/src/cgame/cg_syscalls_11.asm b/src/cgame/cg_syscalls_11.asm
new file mode 100644
index 0000000..0893ebc
--- /dev/null
+++ b/src/cgame/cg_syscalls_11.asm
@@ -0,0 +1,115 @@
+code
+
+equ trap_Print -1
+equ trap_Error -2
+equ trap_Milliseconds -3
+equ trap_Cvar_Register -4
+equ trap_Cvar_Update -5
+equ trap_Cvar_Set -6
+equ trap_Cvar_VariableStringBuffer -7
+equ trap_Argc -8
+equ trap_Argv -9
+equ trap_Args -10
+equ trap_FS_FOpenFile -11
+equ trap_FS_Read -12
+equ trap_FS_Write -13
+equ trap_FS_FCloseFile -14
+equ trap_SendConsoleCommand -15
+equ trap_AddCommand -16
+equ trap_SendClientCommand -17
+equ trap_UpdateScreen -18
+equ trap_CM_LoadMap -19
+equ trap_CM_NumInlineModels -20
+equ trap_CM_InlineModel -21
+equ trap_CM_LoadModel -22
+equ trap_CM_TempBoxModel -23
+equ trap_CM_PointContents -24
+equ trap_CM_TransformedPointContents -25
+equ trap_CM_BoxTrace -26
+equ trap_CM_TransformedBoxTrace -27
+equ trap_CM_MarkFragments -28
+equ trap_S_StartSound -29
+equ trap_S_StartLocalSound -30
+equ trap_S_ClearLoopingSounds -31
+equ trap_S_AddLoopingSound -32
+equ trap_S_UpdateEntityPosition -33
+equ trap_S_Respatialize -34
+equ trap_S_RegisterSound -35
+equ trap_S_StartBackgroundTrack -36
+equ trap_R_LoadWorldMap -37
+equ trap_R_RegisterModel -38
+equ trap_R_RegisterSkin -39
+equ trap_R_RegisterShader -40
+equ trap_R_ClearScene -41
+equ trap_R_AddRefEntityToScene -42
+equ trap_R_AddPolyToScene -43
+equ trap_R_AddLightToScene -44
+equ trap_R_RenderScene -45
+equ trap_R_SetColor -46
+equ trap_R_DrawStretchPic -47
+equ trap_R_ModelBounds -48
+equ trap_R_LerpTag -49
+equ trap_GetGlconfig -50
+equ trap_GetGameState -51
+equ trap_GetCurrentSnapshotNumber -52
+equ trap_GetSnapshot -53
+equ trap_GetServerCommand -54
+equ trap_GetCurrentCmdNumber -55
+equ trap_GetUserCmd -56
+equ trap_SetUserCmdValue -57
+equ trap_R_RegisterShaderNoMip -58
+equ trap_MemoryRemaining -59
+equ trap_R_RegisterFont -60
+equ trap_Key_IsDown -61
+equ trap_Key_GetCatcher -62
+equ trap_Key_SetCatcher -63
+equ trap_Key_GetKey -64
+equ trap_Parse_AddGlobalDefine -65
+equ trap_Parse_LoadSource -66
+equ trap_Parse_FreeSource -67
+equ trap_Parse_ReadToken -68
+equ trap_Parse_SourceFileAndLine -69
+equ trap_S_StopBackgroundTrack -70
+equ trap_RealTime -71
+equ trap_SnapVector -72
+equ trap_RemoveCommand -73
+equ trap_R_LightForPoint -74
+equ trap_CIN_PlayCinematic -75
+equ trap_CIN_StopCinematic -76
+equ trap_CIN_RunCinematic -77
+equ trap_CIN_DrawCinematic -78
+equ trap_CIN_SetExtents -79
+equ trap_R_RemapShader -80
+equ trap_S_AddRealLoopingSound -81
+equ trap_S_StopLoopingSound -82
+equ trap_CM_TempCapsuleModel -83
+equ trap_CM_CapsuleTrace -84
+equ trap_CM_TransformedCapsuleTrace -85
+equ trap_R_AddAdditiveLightToScene -86
+equ trap_GetEntityToken -87
+equ trap_R_AddPolysToScene -88
+equ trap_R_inPVS -89
+equ trap_FS_Seek -90
+equ trap_FS_GetFileList -91
+equ trap_LiteralArgs -92
+equ trap_CM_BiSphereTrace -93
+equ trap_CM_TransformedBiSphereTrace -94
+equ trap_GetDemoState -95
+equ trap_GetDemoPos -96
+equ trap_GetDemoName -97
+equ trap_Key_KeynumToStringBuf -98
+equ trap_Key_GetBindingBuf -99
+equ trap_Key_SetBinding -100
+
+equ memset -201
+equ memcpy -202
+equ strncpy -203
+equ sin -204
+equ cos -205
+equ atan2 -206
+equ sqrt -207
+equ floor -208
+equ ceil -209
+equ testPrintInt -210
+equ testPrintFloat -211
+