diff options
Diffstat (limited to 'src/cgame')
-rw-r--r-- | src/cgame/cg_scanner.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/cgame/cg_scanner.c b/src/cgame/cg_scanner.c index f4c86de..ad3d47d 100644 --- a/src/cgame/cg_scanner.c +++ b/src/cgame/cg_scanner.c @@ -57,9 +57,9 @@ void CG_UpdateEntityPositions( void ) for( i = 0; i < cg.snap->numEntities; i++ ) { cent = &cg_entities[ cg.snap->entities[ i ].number ]; - //make adv basilisk invisble to human helmet if invisble + //make adv basilisk invisble to human helmet if invisble if( cent->currentState.eType == ET_BUILDABLE && - !( cent->currentState.eFlags & EF_DEAD )) + !( cent->currentState.eFlags & EF_DEAD )) { // add to list of item positions (for creep) if( cent->currentState.modelindex2 == TEAM_ALIENS ) @@ -84,7 +84,7 @@ void CG_UpdateEntityPositions( void ) else if( cent->currentState.eType == ET_PLAYER ) { int team = cent->currentState.misc & 0x00FF; - //make adv basilisk invisble to radar if invisble + //make adv basilisk invisble to radar if invisble if( team == TEAM_ALIENS && !(cent->invisible ) ) { VectorCopy( cent->lerpOrigin, entityPositions.alienClientPos[ |