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Diffstat (limited to 'src/client/cl_console.c')
-rw-r--r-- | src/client/cl_console.c | 624 |
1 files changed, 624 insertions, 0 deletions
diff --git a/src/client/cl_console.c b/src/client/cl_console.c new file mode 100644 index 0000000..c7d01bc --- /dev/null +++ b/src/client/cl_console.c @@ -0,0 +1,624 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. +Copyright (C) 2000-2009 Darklegion Development + +This file is part of Tremulous. + +Tremulous is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Tremulous is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Tremulous; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// console.c + +#include "client.h" + + +int g_console_field_width = 78; + + +#define NUM_CON_TIMES 4 + +#define CON_TEXTSIZE 163840 +typedef struct { + qboolean initialized; + + short text[CON_TEXTSIZE]; + int current; // line where next message will be printed + int x; // offset in current line for next print + int display; // bottom of console displays this line + + int linewidth; // characters across screen + int totallines; // total lines in console scrollback + + float xadjust; // for wide aspect screens + + float displayFrac; // aproaches finalFrac at scr_conspeed + float finalFrac; // 0.0 to 1.0 lines of console to display + + int vislines; // in scanlines + + vec4_t color; +} console_t; + +extern console_t con; + +console_t con; + +cvar_t *con_conspeed; + +#define DEFAULT_CONSOLE_WIDTH 78 + +vec4_t console_color = {1.0, 1.0, 1.0, 1.0}; + + +/* +================ +Con_ToggleConsole_f +================ +*/ +void Con_ToggleConsole_f (void) { + // Can't toggle the console when it's the only thing available + if ( cls.state == CA_DISCONNECTED && Key_GetCatcher( ) == KEYCATCH_CONSOLE ) { + return; + } + + Field_Clear( &g_consoleField ); + g_consoleField.widthInChars = g_console_field_width; + + Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_CONSOLE ); +} + +/* +================ +Con_Clear_f +================ +*/ +void Con_Clear_f (void) { + int i; + + for ( i = 0 ; i < CON_TEXTSIZE ; i++ ) { + con.text[i] = (ColorIndex(COLOR_WHITE)<<8) | ' '; + } + + Con_Bottom(); // go to end +} + + +/* +================ +Con_Dump_f + +Save the console contents out to a file +================ +*/ +void Con_Dump_f (void) +{ + int l, x, i; + short *line; + fileHandle_t f; + char buffer[1024]; + + if (Cmd_Argc() != 2) + { + Com_Printf ("usage: condump <filename>\n"); + return; + } + + Com_Printf ("Dumped console text to %s.\n", Cmd_Argv(1) ); + + f = FS_FOpenFileWrite( Cmd_Argv( 1 ) ); + if (!f) + { + Com_Printf ("ERROR: couldn't open.\n"); + return; + } + + // skip empty lines + for (l = con.current - con.totallines + 1 ; l <= con.current ; l++) + { + line = con.text + (l%con.totallines)*con.linewidth; + for (x=0 ; x<con.linewidth ; x++) + if ((line[x] & 0xff) != ' ') + break; + if (x != con.linewidth) + break; + } + + // write the remaining lines + buffer[con.linewidth] = 0; + for ( ; l <= con.current ; l++) + { + line = con.text + (l%con.totallines)*con.linewidth; + for(i=0; i<con.linewidth; i++) + buffer[i] = line[i] & 0xff; + for (x=con.linewidth-1 ; x>=0 ; x--) + { + if (buffer[x] == ' ') + buffer[x] = 0; + else + break; + } + strcat( buffer, "\n" ); + FS_Write(buffer, strlen(buffer), f); + } + + FS_FCloseFile( f ); +} + + +/* +================ +Con_ClearNotify +================ +*/ +void Con_ClearNotify( void ) { + Cmd_TokenizeString( NULL ); + CL_GameConsoleText( ); +} + + + +/* +================ +Con_CheckResize + +If the line width has changed, reformat the buffer. +================ +*/ +void Con_CheckResize (void) +{ + int i, j, width, oldwidth, oldtotallines, numlines, numchars; + short tbuf[CON_TEXTSIZE]; + + width = (SCREEN_WIDTH / SMALLCHAR_WIDTH) - 2; + + if (width == con.linewidth) + return; + + if (width < 1) // video hasn't been initialized yet + { + width = DEFAULT_CONSOLE_WIDTH; + con.linewidth = width; + con.totallines = CON_TEXTSIZE / con.linewidth; + for(i=0; i<CON_TEXTSIZE; i++) + + con.text[i] = (ColorIndex(COLOR_WHITE)<<8) | ' '; + } + else + { + oldwidth = con.linewidth; + con.linewidth = width; + oldtotallines = con.totallines; + con.totallines = CON_TEXTSIZE / con.linewidth; + numlines = oldtotallines; + + if (con.totallines < numlines) + numlines = con.totallines; + + numchars = oldwidth; + + if (con.linewidth < numchars) + numchars = con.linewidth; + + Com_Memcpy (tbuf, con.text, CON_TEXTSIZE * sizeof(short)); + for(i=0; i<CON_TEXTSIZE; i++) + + con.text[i] = (ColorIndex(COLOR_WHITE)<<8) | ' '; + + + for (i=0 ; i<numlines ; i++) + { + for (j=0 ; j<numchars ; j++) + { + con.text[(con.totallines - 1 - i) * con.linewidth + j] = + tbuf[((con.current - i + oldtotallines) % + oldtotallines) * oldwidth + j]; + } + } + } + + con.current = con.totallines - 1; + con.display = con.current; +} + +/* +================== +Cmd_CompleteTxtName +================== +*/ +void Cmd_CompleteTxtName( char *args, int argNum ) { + if( argNum == 2 ) { + Field_CompleteFilename( "", "txt", qfalse, qtrue ); + } +} + + +/* +================ +Con_Init +================ +*/ +void Con_Init (void) { + int i; + + con_conspeed = Cvar_Get ("scr_conspeed", "3", 0); + + Field_Clear( &g_consoleField ); + g_consoleField.widthInChars = g_console_field_width; + for ( i = 0 ; i < COMMAND_HISTORY ; i++ ) { + Field_Clear( &historyEditLines[i] ); + historyEditLines[i].widthInChars = g_console_field_width; + } + CL_LoadConsoleHistory( ); + + Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f); + Cmd_AddCommand ("clear", Con_Clear_f); + Cmd_AddCommand ("condump", Con_Dump_f); + Cmd_SetCommandCompletionFunc( "condump", Cmd_CompleteTxtName ); +} + + +/* +=============== +Con_Linefeed +=============== +*/ +void Con_Linefeed (qboolean skipnotify) +{ + int i; + + con.x = 0; + if (con.display == con.current) + con.display++; + con.current++; + for(i=0; i<con.linewidth; i++) + con.text[(con.current%con.totallines)*con.linewidth+i] = (ColorIndex(COLOR_WHITE)<<8) | ' '; +} + +/* +================ +CL_ConsolePrint + +Handles cursor positioning, line wrapping, etc +All console printing must go through this in order to be logged to disk +If no console is visible, the text will appear at the top of the game window +================ +*/ +void CL_ConsolePrint( char *txt ) { + int y, l; + unsigned char c; + unsigned short color; + qboolean skipnotify = qfalse; // NERVE - SMF + + // TTimo - prefix for text that shows up in console but not in notify + // backported from RTCW + if ( !Q_strncmp( txt, "[skipnotify]", 12 ) ) { + skipnotify = qtrue; + txt += 12; + } + + // for some demos we don't want to ever show anything on the console + if ( cl_noprint && cl_noprint->integer ) { + return; + } + + if (!con.initialized) { + con.color[0] = + con.color[1] = + con.color[2] = + con.color[3] = 1.0f; + con.linewidth = -1; + Con_CheckResize (); + con.initialized = qtrue; + } + + if( !skipnotify && !( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) ) { + Cmd_SaveCmdContext( ); + + // feed the text to cgame + Cmd_TokenizeString( txt ); + CL_GameConsoleText( ); + + Cmd_RestoreCmdContext( ); + } + + color = ColorIndex(COLOR_WHITE); + + while ( (c = *((unsigned char *) txt)) != 0 ) { + if ( Q_IsColorString( txt ) ) { + color = ColorIndex( *(txt+1) ); + txt += 2; + continue; + } + + // count word length + for (l=0 ; l< con.linewidth ; l++) { + if ( txt[l] <= ' ') { + break; + } + + } + + // word wrap + if (l != con.linewidth && (con.x + l >= con.linewidth) ) { + Con_Linefeed(skipnotify); + + } + + txt++; + + switch (c) + { + case INDENT_MARKER: + break; + case '\n': + Con_Linefeed (skipnotify); + break; + case '\r': + con.x = 0; + break; + default: // display character and advance + y = con.current % con.totallines; + con.text[y*con.linewidth+con.x] = (color << 8) | c; + con.x++; + if(con.x >= con.linewidth) + Con_Linefeed(skipnotify); + break; + } + } +} + + +/* +============================================================================== + +DRAWING + +============================================================================== +*/ + + +/* +================ +Con_DrawInput + +Draw the editline after a ] prompt +================ +*/ +void Con_DrawInput (void) { + int y; + + if ( cls.state != CA_DISCONNECTED && !(Key_GetCatcher( ) & KEYCATCH_CONSOLE ) ) { + return; + } + + y = con.vislines - ( SMALLCHAR_HEIGHT * 2 ); + + re.SetColor( con.color ); + + SCR_DrawSmallChar( con.xadjust + 1 * SMALLCHAR_WIDTH, y, ']' ); + + Field_Draw( &g_consoleField, con.xadjust + 2 * SMALLCHAR_WIDTH, y, + SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue, qtrue ); +} + +/* +================ +Con_DrawSolidConsole + +Draws the console with the solid background +================ +*/ +void Con_DrawSolidConsole( float frac ) { + int i, x, y; + int rows; + short *text; + int row; + int lines; +// qhandle_t conShader; + int currentColor; + vec4_t color; + + lines = cls.glconfig.vidHeight * frac; + if (lines <= 0) + return; + + if (lines > cls.glconfig.vidHeight ) + lines = cls.glconfig.vidHeight; + + // on wide screens, we will center the text + con.xadjust = 0; + SCR_AdjustFrom640( &con.xadjust, NULL, NULL, NULL ); + + // draw the background + y = frac * SCREEN_HEIGHT; + if ( y < 1 ) { + y = 0; + } + else { + SCR_DrawPic( 0, 0, SCREEN_WIDTH, y, cls.consoleShader ); + } + + color[0] = 1; + color[1] = 0; + color[2] = 0; + color[3] = 1; + SCR_FillRect( 0, y, SCREEN_WIDTH, 2, color ); + + + // draw the version number + + re.SetColor( g_color_table[ColorIndex(COLOR_RED)] ); + + i = strlen( Q3_VERSION ); + + for (x=0 ; x<i ; x++) { + SCR_DrawSmallChar( cls.glconfig.vidWidth - ( i - x + 1 ) * SMALLCHAR_WIDTH, + lines - SMALLCHAR_HEIGHT, Q3_VERSION[x] ); + } + + + // draw the text + con.vislines = lines; + rows = (lines-SMALLCHAR_WIDTH)/SMALLCHAR_WIDTH; // rows of text to draw + + y = lines - (SMALLCHAR_HEIGHT*3); + + // draw from the bottom up + if (con.display != con.current) + { + // draw arrows to show the buffer is backscrolled + re.SetColor( g_color_table[ColorIndex(COLOR_RED)] ); + for (x=0 ; x<con.linewidth ; x+=4) + SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, '^' ); + y -= SMALLCHAR_HEIGHT; + rows--; + } + + row = con.display; + + if ( con.x == 0 ) { + row--; + } + + currentColor = 7; + re.SetColor( g_color_table[currentColor] ); + + for (i=0 ; i<rows ; i++, y -= SMALLCHAR_HEIGHT, row--) + { + if (row < 0) + break; + if (con.current - row >= con.totallines) { + // past scrollback wrap point + continue; + } + + text = con.text + (row % con.totallines)*con.linewidth; + + for (x=0 ; x<con.linewidth ; x++) { + if ( ( text[x] & 0xff ) == ' ' ) { + continue; + } + + if ( ( (text[x]>>8)&7 ) != currentColor ) { + currentColor = (text[x]>>8)&7; + re.SetColor( g_color_table[currentColor] ); + } + SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, text[x] & 0xff ); + } + } + + // draw the input prompt, user text, and cursor if desired + Con_DrawInput (); + + re.SetColor( NULL ); +} + + + +/* +================== +Con_DrawConsole +================== +*/ +void Con_DrawConsole( void ) { + // check for console width changes from a vid mode change + Con_CheckResize (); + + // if disconnected, render console full screen + if ( cls.state == CA_DISCONNECTED ) { + if ( !( Key_GetCatcher( ) & (KEYCATCH_UI | KEYCATCH_CGAME)) ) { + Con_DrawSolidConsole( 1.0 ); + return; + } + } + + if ( con.displayFrac ) { + Con_DrawSolidConsole( con.displayFrac ); + } + + if( Key_GetCatcher( ) & ( KEYCATCH_UI | KEYCATCH_CGAME ) ) + return; +} + +//================================================================ + +/* +================== +Con_RunConsole + +Scroll it up or down +================== +*/ +void Con_RunConsole (void) { + // decide on the destination height of the console + if ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) + con.finalFrac = 0.5; // half screen + else + con.finalFrac = 0; // none visible + + // scroll towards the destination height + if (con.finalFrac < con.displayFrac) + { + con.displayFrac -= con_conspeed->value*cls.realFrametime*0.001; + if (con.finalFrac > con.displayFrac) + con.displayFrac = con.finalFrac; + + } + else if (con.finalFrac > con.displayFrac) + { + con.displayFrac += con_conspeed->value*cls.realFrametime*0.001; + if (con.finalFrac < con.displayFrac) + con.displayFrac = con.finalFrac; + } + +} + + +void Con_PageUp( void ) { + con.display -= 2; + if ( con.current - con.display >= con.totallines ) { + con.display = con.current - con.totallines + 1; + } +} + +void Con_PageDown( void ) { + con.display += 2; + if (con.display > con.current) { + con.display = con.current; + } +} + +void Con_Top( void ) { + con.display = con.totallines; + if ( con.current - con.display >= con.totallines ) { + con.display = con.current - con.totallines + 1; + } +} + +void Con_Bottom( void ) { + con.display = con.current; +} + + +void Con_Close( void ) { + if ( !com_cl_running->integer ) { + return; + } + Field_Clear( &g_consoleField ); + Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_CONSOLE ); + con.finalFrac = 0; // none visible + con.displayFrac = 0; +} |