diff options
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r-- | src/game/bg_misc.c | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 806f3bd..0bb7bf0 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -187,41 +187,6 @@ static const buildableAttributes_t bg_buildableList[ ] = ACIDTUBE_VALUE, //int value; }, { - BA_A_TRAPPER, //int buildNum; - "trapper", //char *buildName; - "Trapper", //char *humanName; - "Fires a blob of adhesive spit at any non-alien in its line of " - "sight. This hinders their movement, making them an easy target " - "for other defensive structures or aliens.", - "team_alien_trapper", //char *entityName; - TR_GRAVITY, //trType_t traj; - 0.0, //float bounce; - TRAPPER_BP, //int buildPoints; - STAGE_GE_2, //int stages - TRAPPER_HEALTH, //int health; - TRAPPER_REGEN, //int regenRate; - TRAPPER_SPLASHDAMAGE, //int splashDamage; - TRAPPER_SPLASHRADIUS, //int splashRadius; - MOD_ASPAWN, //int meansOfDeath; - TEAM_ALIENS, //int team; - ( 1 << WP_ABUILD ), //weapon_t buildWeapon; - BANIM_IDLE1, //int idleAnim; - 100, //int nextthink; - TRAPPER_BT, //int buildTime; - qfalse, //qboolean usable; - TRAPPER_RANGE, //int turretRange; - TRAPPER_REPEAT, //int turretFireSpeed; - WP_LOCKBLOB_LAUNCHER, //weapon_t turretProjType; - 0.0f, //float minNormal; - qtrue, //qboolean invertNormal; - qtrue, //qboolean creepTest; - TRAPPER_CREEPSIZE, //int creepSize; - qfalse, //qboolean dccTest; - qtrue, //qboolean transparentTest; - qfalse, //qboolean uniqueTest; - TRAPPER_VALUE, //int value; - }, - { BA_A_BOOSTER, //int buildNum; "booster", //char *buildName; "Booster", //char *humanName; @@ -3536,31 +3501,6 @@ static const weaponAttributes_t bg_weapons[ ] = TEAM_HUMANS //WUTeam_t team; }, { - WP_LOCKBLOB_LAUNCHER, //int weaponNum; - 0, //int price; - STAGE_GE_1, //int stages - SLOT_WEAPON, //int slots; - "lockblob", //char *weaponName; - "Lock Blob", //char *humanName; - "", - 0, //int maxAmmo; - 0, //int maxClips; - qtrue, //int infiniteAmmo; - qfalse, //int usesEnergy; - 500, //int repeatRate1; - 500, //int repeatRate2; - 500, //int repeatRate3; - 0, //int reloadTime; - LOCKBLOB_K_SCALE, //float knockbackScale; - qfalse, //qboolean hasAltMode; - qfalse, //qboolean hasThirdMode; - qfalse, //qboolean canZoom; - 90.0f, //float zoomFov; - qfalse, //qboolean purchasable; - qfalse, //qboolean longRanged; - TEAM_ALIENS //team_t team; - }, - { WP_HIVE, //int weaponNum; 0, //int price; STAGE_GE_1, //int stages @@ -4275,11 +4215,6 @@ void BG_PlayerStateToEntityState( playerState_t *ps, entityState_t *s, qboolean else s->eFlags &= ~EF_DEAD; - if( ps->stats[ STAT_STATE ] & SS_BLOBLOCKED ) - s->eFlags |= EF_BLOBLOCKED; - else - s->eFlags &= ~EF_BLOBLOCKED; - if( ps->externalEvent ) { s->event = ps->externalEvent; @@ -4381,11 +4316,6 @@ void BG_PlayerStateToEntityStateExtraPolate( playerState_t *ps, entityState_t *s else s->eFlags &= ~EF_DEAD; - if( ps->stats[ STAT_STATE ] & SS_BLOBLOCKED ) - s->eFlags |= EF_BLOBLOCKED; - else - s->eFlags &= ~EF_BLOBLOCKED; - if( ps->externalEvent ) { s->event = ps->externalEvent; |