diff options
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r-- | src/game/bg_misc.c | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 8f6da8e..9a8cef1 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -4197,7 +4197,6 @@ void BG_PlayerStateToEntityState( playerState_t *ps, entityState_t *s, qboolean s->time2 = ps->movementDir; s->legsAnim = ps->legsAnim; s->torsoAnim = ps->torsoAnim; - s->weaponAnim = ps->weaponAnim; s->clientNum = ps->clientNum; // ET_PLAYER looks here instead of at number // so corpses can also reference the proper config s->eFlags = ps->eFlags; @@ -4297,7 +4296,6 @@ void BG_PlayerStateToEntityStateExtraPolate( playerState_t *ps, entityState_t *s s->time2 = ps->movementDir; s->legsAnim = ps->legsAnim; s->torsoAnim = ps->torsoAnim; - s->weaponAnim = ps->weaponAnim; s->clientNum = ps->clientNum; // ET_PLAYER looks here instead of at number // so corpses can also reference the proper config s->eFlags = ps->eFlags; @@ -5238,3 +5236,10 @@ qboolean BG_ForceFieldForEntity( playerState_t *ps, entityState_t *es, forceFiel return qfalse; } + +// missing syscalls + +int trap_S_SoundDuration( sfxHandle_t handle ) +{ + return 1000; +} |