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-rw-r--r--src/game/bg_pmove.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c
index 3b36d9e..8ab7282 100644
--- a/src/game/bg_pmove.c
+++ b/src/game/bg_pmove.c
@@ -3482,6 +3482,15 @@ static void PM_Weapon( void )
// weapon.cfg
switch( pm->ps->weapon )
{
+ case WP_ALEVEL1:
+ if( attack1 )
+ {
+ num /= RAND_MAX / 6 + 1;
+ PM_ForceLegsAnim( NSPA_ATTACK1 );
+ PM_StartWeaponAnim( WANIM_ATTACK1 + num );
+ }
+ break;
+
case WP_ALEVEL2_UPG:
if( attack2 )
{