diff options
Diffstat (limited to 'src/game/g_combat.c')
-rw-r--r-- | src/game/g_combat.c | 75 |
1 files changed, 4 insertions, 71 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c index 87a6bd6..e43d036 100644 --- a/src/game/g_combat.c +++ b/src/game/g_combat.c @@ -80,75 +80,9 @@ void LookAtKiller( gentity_t *self, gentity_t *inflictor, gentity_t *attacker ) // these are just for logging, the client prints its own messages char *modNames[ ] = { - "MOD_UNKNOWN", - "MOD_HDOG", - "MOD_SHOTGUN", - "MOD_BLASTER", - "MOD_PAINSAW", - "MOD_MACHINEGUN", - "MOD_CHAINGUN", - "MOD_PRIFLE", - "MOD_MDRIVER", - "MOD_LASGUN", - "MOD_LCANNON", - "MOD_LCANNON_SPLASH", - "MOD_FLAMER", - "MOD_FLAMER_SPLASH", - "MOD_GRENADE", - "MOD_PSAWBLADE", - "MOD_MINE", - "MOD_FLAMES", - "MOD_SMOKE", - "MOD_SPITEFUL_ABCESS", - "MOD_WATER", - "MOD_SLIME", - "MOD_LAVA", - "MOD_CRUSH", - "MOD_TELEFRAG", - "MOD_FALLING", - "MOD_SUICIDE", - "MOD_TARGET_LASER", - "MOD_TRIGGER_HURT", - - "MOD_ABUILDER_CLAW", - "MOD_LEVEL0_BITE", - "MOD_LEVEL1_CLAW", - "MOD_LEVEL1_PCLOUD", - "MOD_LEVEL3_CLAW", - "MOD_LEVEL3_POUNCE", - "MOD_LEVEL5_POUNCE", - "MOD_LEVEL5_PRICKLES", - "MOD_LEVEL3_BOUNCEBALL", - "MOD_LEVEL2_CLAW", - "MOD_LEVEL2_ZAP", - "MOD_LEVEL5_CLAW", - "MOD_LEVEL5_ZAP", - "MOD_LEVEL5_BOUNCEBALL", - "MOD_LEVEL2_BOUNCEBALL", - "MOD_LEVEL4_CLAW", - "MOD_LEVEL4_TRAMPLE", - "MOD_LEVEL4_CRUSH", - - "MOD_SLOWBLOB", - "MOD_POISON", - "MOD_INFECTION", - "MOD_SWARM", - "MOD_MD2", - "MOD_HSPAWN", - "MOD_TESLAGEN", - "MOD_MGTURRET", - "MOD_MGTURRET2", - "MOD_REACTOR", - - "MOD_ASPAWN", - "MOD_ATUBE", - "MOD_OVERMIND", - "MOD_SLAP", - "MOD_DECONSTRUCT", - "MOD_REPLACE", - "MOD_NOCREEP", - "MOD_NOBP", - "MOD_ABOMB" +#define MOD(x) #x +#include "bg_mod.h" +#undef MOD }; /* @@ -184,8 +118,7 @@ float G_CamperRewardBonus( gentity_t *self ) // exclude builders: switch( BG_GetPlayerWeapon( &self->client->ps ) ) { - case WP_ABUILD: - case WP_ABUILD2: + case WP_ABUILD: case WP_HBUILD: return 1.0f; default: ; } |