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-rw-r--r--src/game/tremulous.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 92affa2..40c0823 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -45,10 +45,10 @@ TREMULOUS EDGE MOD SRC FILE
#define DEFAULT_ALIEN_MAX_STAGE "4"
#define DEFAULT_HUMAN_BUILDPOINTS "150"
#define DEFAULT_HUMAN_QUEUE_TIME "8000"
-#define DEFAULT_HUMAN_STAGE2_THRESH "6000"
-#define DEFAULT_HUMAN_STAGE3_THRESH "12000"
-#define DEFAULT_HUMAN_STAGE4_THRESH "18000"
-#define DEFAULT_HUMAN_STAGE5_THRESH "24000"
+#define DEFAULT_HUMAN_STAGE2_THRESH "3000"
+#define DEFAULT_HUMAN_STAGE3_THRESH "6000"
+#define DEFAULT_HUMAN_STAGE4_THRESH "9000"
+#define DEFAULT_HUMAN_STAGE5_THRESH "12000"
#define DEFAULT_HUMAN_MAX_STAGE "4"
#define DAMAGE_FRACTION_FOR_KILL 0.5f //how much damage players (versus structures) need to
#define MAXIMUM_BUILD_TIME 30000 // used for pie timer