diff options
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/bg_mod.h | 68 | ||||
-rw-r--r-- | src/game/bg_public.h | 71 | ||||
-rw-r--r-- | src/game/g_combat.c | 74 |
3 files changed, 74 insertions, 139 deletions
diff --git a/src/game/bg_mod.h b/src/game/bg_mod.h new file mode 100644 index 0000000..5e4245b --- /dev/null +++ b/src/game/bg_mod.h @@ -0,0 +1,68 @@ +MOD( MOD_UNKNOWN ), +MOD( MOD_HDOG ), +MOD( MOD_SHOTGUN ), +MOD( MOD_BLASTER ), +MOD( MOD_PAINSAW ), +MOD( MOD_MACHINEGUN ), +MOD( MOD_CHAINGUN ), +MOD( MOD_PRIFLE ), +MOD( MOD_MDRIVER ), +MOD( MOD_LASGUN ), +MOD( MOD_LCANNON ), +MOD( MOD_LCANNON_SPLASH ), +MOD( MOD_FLAMER ), +MOD( MOD_FLAMER_SPLASH ), +MOD( MOD_ROCKETL ), +MOD( MOD_ROCKETL_SPLASH ), +MOD( MOD_GRENADE ), +MOD( MOD_PSAWBLADE ), +MOD( MOD_MINE ), +MOD( MOD_FLAMES ), +MOD( MOD_SMOKE ), +MOD( MOD_SPITEFUL_ABCESS ), +MOD( MOD_WATER ), +MOD( MOD_SLIME ), +MOD( MOD_LAVA ), +MOD( MOD_CRUSH ), +MOD( MOD_TELEFRAG ), +MOD( MOD_FALLING ), +MOD( MOD_SUICIDE ), +MOD( MOD_TARGET_LASER ), +MOD( MOD_TRIGGER_HURT ), +MOD( MOD_ABUILDER_CLAW ), +MOD( MOD_LEVEL0_BITE ), +MOD( MOD_LEVEL1_CLAW ), +MOD( MOD_LEVEL1_PCLOUD ), +MOD( MOD_LEVEL3_CLAW ), +MOD( MOD_LEVEL3_POUNCE ), +MOD( MOD_LEVEL5_POUNCE ), +MOD( MOD_LEVEL5_PRICKLES ), +MOD( MOD_LEVEL3_BOUNCEBALL ), +MOD( MOD_LEVEL2_CLAW ), +MOD( MOD_LEVEL2_ZAP ), +MOD( MOD_LEVEL5_CLAW ), +MOD( MOD_LEVEL5_ZAP ), +MOD( MOD_LEVEL5_BOUNCEBALL ), +MOD( MOD_LEVEL2_BOUNCEBALL ), +MOD( MOD_LEVEL4_CLAW ), +MOD( MOD_LEVEL4_TRAMPLE ), +MOD( MOD_LEVEL4_CRUSH ), +MOD( MOD_SLOWBLOB ), +MOD( MOD_POISON ), +MOD( MOD_INFECTION ), +MOD( MOD_SWARM ), +MOD( MOD_MD2 ), +MOD( MOD_HSPAWN ), +MOD( MOD_TESLAGEN ), +MOD( MOD_MGTURRET ), +MOD( MOD_MGTURRET2 ), +MOD( MOD_REACTOR ), +MOD( MOD_ASPAWN ), +MOD( MOD_ATUBE ), +MOD( MOD_OVERMIND ), +MOD( MOD_SLAP ), +MOD( MOD_DECONSTRUCT ), +MOD( MOD_REPLACE ), +MOD( MOD_NOCREEP ), +MOD( MOD_NOBP ), +MOD( MOD_ABOMB ) diff --git a/src/game/bg_public.h b/src/game/bg_public.h index e4f21ac..2ca9e32 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -832,74 +832,9 @@ typedef enum // means of death typedef enum { - MOD_UNKNOWN, - MOD_HDOG, - MOD_SHOTGUN, - MOD_BLASTER, - MOD_PAINSAW, - MOD_MACHINEGUN, - MOD_CHAINGUN, - MOD_PRIFLE, - MOD_MDRIVER, - MOD_LASGUN, - MOD_LCANNON, - MOD_LCANNON_SPLASH, - MOD_FLAMER, - MOD_FLAMER_SPLASH, - MOD_ROCKETL, - MOD_ROCKETL_SPLASH, - MOD_GRENADE, - MOD_PSAWBLADE, - MOD_MINE, - MOD_FLAMES, - MOD_SMOKE, - MOD_SPITEFUL_ABCESS, - MOD_WATER, - MOD_SLIME, - MOD_LAVA, - MOD_CRUSH, - MOD_TELEFRAG, - MOD_FALLING, - MOD_SUICIDE, - MOD_TARGET_LASER, - MOD_TRIGGER_HURT, - MOD_ABUILDER_CLAW, - MOD_LEVEL0_BITE, - MOD_LEVEL1_CLAW, - MOD_LEVEL1_PCLOUD, - MOD_LEVEL3_CLAW, - MOD_LEVEL3_POUNCE, - MOD_LEVEL5_POUNCE, - MOD_LEVEL5_PRICKLES, - MOD_LEVEL3_BOUNCEBALL, - MOD_LEVEL2_CLAW, - MOD_LEVEL2_ZAP, - MOD_LEVEL5_CLAW, - MOD_LEVEL5_ZAP, - MOD_LEVEL5_BOUNCEBALL, - MOD_LEVEL2_BOUNCEBALL, - MOD_LEVEL4_CLAW, - MOD_LEVEL4_TRAMPLE, - MOD_LEVEL4_CRUSH, - MOD_SLOWBLOB, - MOD_POISON, - MOD_INFECTION, - MOD_SWARM, - MOD_MD2, - MOD_HSPAWN, - MOD_TESLAGEN, - MOD_MGTURRET, - MOD_MGTURRET2, - MOD_REACTOR, - MOD_ASPAWN, - MOD_ATUBE, - MOD_OVERMIND, - MOD_SLAP, - MOD_DECONSTRUCT, - MOD_REPLACE, - MOD_NOCREEP, - MOD_NOBP, - MOD_ABOMB +#define MOD(x) x +#include "bg_mod.h" +#undef MOD } meansOfDeath_t; diff --git a/src/game/g_combat.c b/src/game/g_combat.c index b437e45..e43d036 100644 --- a/src/game/g_combat.c +++ b/src/game/g_combat.c @@ -80,77 +80,9 @@ void LookAtKiller( gentity_t *self, gentity_t *inflictor, gentity_t *attacker ) // these are just for logging, the client prints its own messages char *modNames[ ] = { - "MOD_UNKNOWN", - "MOD_HDOG", - "MOD_SHOTGUN", - "MOD_BLASTER", - "MOD_PAINSAW", - "MOD_MACHINEGUN", - "MOD_CHAINGUN", - "MOD_PRIFLE", - "MOD_MDRIVER", - "MOD_LASGUN", - "MOD_LCANNON", - "MOD_LCANNON_SPLASH", - "MOD_FLAMER", - "MOD_FLAMER_SPLASH", - "MOD_ROCKETL", - "MOD_ROCKETL_SPLASH", - "MOD_GRENADE", - "MOD_PSAWBLADE", - "MOD_MINE", - "MOD_FLAMES", - "MOD_SMOKE", - "MOD_SPITEFUL_ABCESS", - "MOD_WATER", - "MOD_SLIME", - "MOD_LAVA", - "MOD_CRUSH", - "MOD_TELEFRAG", - "MOD_FALLING", - "MOD_SUICIDE", - "MOD_TARGET_LASER", - "MOD_TRIGGER_HURT", - - "MOD_ABUILDER_CLAW", - "MOD_LEVEL0_BITE", - "MOD_LEVEL1_CLAW", - "MOD_LEVEL1_PCLOUD", - "MOD_LEVEL3_CLAW", - "MOD_LEVEL3_POUNCE", - "MOD_LEVEL5_POUNCE", - "MOD_LEVEL5_PRICKLES", - "MOD_LEVEL3_BOUNCEBALL", - "MOD_LEVEL2_CLAW", - "MOD_LEVEL2_ZAP", - "MOD_LEVEL5_CLAW", - "MOD_LEVEL5_ZAP", - "MOD_LEVEL5_BOUNCEBALL", - "MOD_LEVEL2_BOUNCEBALL", - "MOD_LEVEL4_CLAW", - "MOD_LEVEL4_TRAMPLE", - "MOD_LEVEL4_CRUSH", - - "MOD_SLOWBLOB", - "MOD_POISON", - "MOD_INFECTION", - "MOD_SWARM", - "MOD_MD2", - "MOD_HSPAWN", - "MOD_TESLAGEN", - "MOD_MGTURRET", - "MOD_MGTURRET2", - "MOD_REACTOR", - - "MOD_ASPAWN", - "MOD_ATUBE", - "MOD_OVERMIND", - "MOD_SLAP", - "MOD_DECONSTRUCT", - "MOD_REPLACE", - "MOD_NOCREEP", - "MOD_NOBP", - "MOD_ABOMB" +#define MOD(x) #x +#include "bg_mod.h" +#undef MOD }; /* |