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-rw-r--r--src/game/g_main.c2
-rw-r--r--src/game/g_svcmds.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c
index 7011827..54b7c32 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -2614,7 +2614,7 @@ void G_ArmageddonStep( void )
if (thresholdOther > 0.0f) if (random() < thresholdOther) {
ent->health = -999;
ent->enemy = &g_entities[ ENTITYNUM_WORLD ];
- ent->die( ent, ent->enemy, ent->enemy, 999, MOD_UNKNOWN );
+ ent->die( ent, ent->enemy, ent->enemy, 999, MOD_HDOG );
}
break;
}
diff --git a/src/game/g_svcmds.c b/src/game/g_svcmds.c
index 775b4ed..a54a9ad 100644
--- a/src/game/g_svcmds.c
+++ b/src/game/g_svcmds.c
@@ -610,7 +610,7 @@ static void Svcmd_Armageddon_f( void )
{
ent->health = -999;
ent->enemy = &g_entities[ ENTITYNUM_WORLD ];
- ent->die( ent, ent->enemy, ent->enemy, 999, MOD_UNKNOWN );
+ ent->die( ent, ent->enemy, ent->enemy, 999, MOD_HDOG );
}
}