diff options
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/g_missile.c | 3 | 
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/g_missile.c b/src/game/g_missile.c index 830d72a..fddfe3b 100644 --- a/src/game/g_missile.c +++ b/src/game/g_missile.c @@ -206,13 +206,14 @@ void G_MissileImpact( gentity_t *ent, trace_t *trace )    {      if( other->client )      { +      /* NOTE: Locking enemies completely in place disabled for now.        if( ( other->client->ps.stats[ STAT_STATE ] & SS_SLOWLOCKED )               && ( other->s.weapon < WP_ALEVEL3 || other->s.weapon == WP_ABUILD ) )        {          other->client->ps.stats[ STAT_STATE ] |= SS_BLOBLOCKED;          other->client->lastLockTime = level.time;        } -      else if( other->s.weapon >= WP_ALEVEL3 && other->s.weapon < WP_BLASTER  +      else */if( other->s.weapon >= WP_ALEVEL3 && other->s.weapon < WP_BLASTER                  && other->client->blobs <= 3 )        {          other->client->lastSlowTime = level.time;  | 
