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-rw-r--r--src/game/g_admin.c2
-rw-r--r--src/game/g_main.c2
-rw-r--r--src/game/g_svcmds.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/game/g_admin.c b/src/game/g_admin.c
index 5d11ac4..aa07e6f 100644
--- a/src/game/g_admin.c
+++ b/src/game/g_admin.c
@@ -3859,7 +3859,7 @@ void G_admin_add_score( gentity_t *ent, int score ) {
a = ent->client->pers.admin;
a->level = n->level;
admin_log( va( "^7%d (%s^7) \"%s" S_COLOR_WHITE "\"", a->level, a->guid, a->name ) );
- AP( va("print \"^3setlevel: ^7%s^7 was given level %d admin rights (^7%s^7) through score gained\\\n\"",
+ AP( va("print \"^3setlevel: ^7%s^7 was given level %d admin rights (^7%s^7) through score gained\n\"",
a->name, a->level, n->name ) );
// admin_writeconfig();
}
diff --git a/src/game/g_main.c b/src/game/g_main.c
index 7011827..54b7c32 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -2614,7 +2614,7 @@ void G_ArmageddonStep( void )
if (thresholdOther > 0.0f) if (random() < thresholdOther) {
ent->health = -999;
ent->enemy = &g_entities[ ENTITYNUM_WORLD ];
- ent->die( ent, ent->enemy, ent->enemy, 999, MOD_UNKNOWN );
+ ent->die( ent, ent->enemy, ent->enemy, 999, MOD_HDOG );
}
break;
}
diff --git a/src/game/g_svcmds.c b/src/game/g_svcmds.c
index 775b4ed..a54a9ad 100644
--- a/src/game/g_svcmds.c
+++ b/src/game/g_svcmds.c
@@ -610,7 +610,7 @@ static void Svcmd_Armageddon_f( void )
{
ent->health = -999;
ent->enemy = &g_entities[ ENTITYNUM_WORLD ];
- ent->die( ent, ent->enemy, ent->enemy, 999, MOD_UNKNOWN );
+ ent->die( ent, ent->enemy, ent->enemy, 999, MOD_HDOG );
}
}