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-rw-r--r--src/game/g_missile.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/g_missile.c b/src/game/g_missile.c
index 830d72a..fddfe3b 100644
--- a/src/game/g_missile.c
+++ b/src/game/g_missile.c
@@ -206,13 +206,14 @@ void G_MissileImpact( gentity_t *ent, trace_t *trace )
{
if( other->client )
{
+ /* NOTE: Locking enemies completely in place disabled for now.
if( ( other->client->ps.stats[ STAT_STATE ] & SS_SLOWLOCKED )
&& ( other->s.weapon < WP_ALEVEL3 || other->s.weapon == WP_ABUILD ) )
{
other->client->ps.stats[ STAT_STATE ] |= SS_BLOBLOCKED;
other->client->lastLockTime = level.time;
}
- else if( other->s.weapon >= WP_ALEVEL3 && other->s.weapon < WP_BLASTER
+ else */if( other->s.weapon >= WP_ALEVEL3 && other->s.weapon < WP_BLASTER
&& other->client->blobs <= 3 )
{
other->client->lastSlowTime = level.time;