diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/cgame/cg_servercmds.c | 16 | ||||
-rw-r--r-- | src/game/bg_public.h | 2 |
2 files changed, 9 insertions, 9 deletions
diff --git a/src/cgame/cg_servercmds.c b/src/cgame/cg_servercmds.c index c2be336..e59cf8a 100644 --- a/src/cgame/cg_servercmds.c +++ b/src/cgame/cg_servercmds.c @@ -1012,12 +1012,12 @@ static void CG_Say( int clientNum, saymode_t mode, const char *text ) switch( mode ) { case SAY_ALL: - CG_Printf( "%s%s" S_COLOR_WHITE "%s %c" S_COLOR_GREEN "%s\n", - prefix, name, maybeColon, INDENT_MARKER, text ); + CG_Printf( "%s%s" S_COLOR_WHITE "%s " S_COLOR_GREEN "%s\n", + prefix, name, maybeColon, text ); break; case SAY_TEAM: - CG_Printf( "%s(%s" S_COLOR_WHITE ")%s%s %c" S_COLOR_CYAN "%s\n", - prefix, name, location, maybeColon, INDENT_MARKER, text ); + CG_Printf( "%s(%s" S_COLOR_WHITE ")%s%s " S_COLOR_CYAN "%s\n", + prefix, name, location, maybeColon, text ); break; case SAY_ADMINS: case SAY_ADMINS_PUBLIC: @@ -1027,15 +1027,15 @@ static void CG_Say( int clientNum, saymode_t mode, const char *text ) name, maybeColon, INDENT_MARKER, text ); break; case SAY_AREA: - CG_Printf( "%s<%s" S_COLOR_WHITE ">%s%s %c" S_COLOR_BLUE "%s\n", - prefix, name, location, maybeColon, INDENT_MARKER, text ); + CG_Printf( "%s<%s" S_COLOR_WHITE ">%s%s " S_COLOR_BLUE "%s\n", + prefix, name, location, maybeColon, text ); break; case SAY_PRIVMSG: case SAY_TPRIVMSG: color = ( mode == SAY_TPRIVMSG ) ? S_COLOR_CYAN : S_COLOR_GREEN; - CG_Printf( "%s[%s" S_COLOR_WHITE " -> %s" S_COLOR_WHITE "]%s %c%s%s\n", + CG_Printf( "%s[%s" S_COLOR_WHITE " -> %s" S_COLOR_WHITE "]%s %s%s\n", prefix, name, cgs.clientinfo[ cg.clientNum ].name, - maybeColon, INDENT_MARKER, color, text ); + maybeColon, color, text ); CG_CenterPrint( va( "%sPrivate message from: " S_COLOR_WHITE "%s", color, name ), 200, GIANTCHAR_WIDTH * 4 ); break; diff --git a/src/game/bg_public.h b/src/game/bg_public.h index f377739..9a2d464 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -32,7 +32,7 @@ TREMULOUS EDGE MOD SRC FILE // because games can change separately from the main system version, we need a // second version that must match between game and cgame -#define GAME_VERSION "base" +#define GAME_VERSION "newedge" #define DEFAULT_GRAVITY 800 #define VOTE_TIME 30000 // 30 seconds before vote times out |