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-rw-r--r--src/game/g_active.c17
-rw-r--r--src/game/g_local.h5
-rw-r--r--src/game/g_main.c2
3 files changed, 15 insertions, 9 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c
index 9a4eb00..fc32ed6 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -1100,16 +1100,15 @@ void G_ArmaFreeLove( gentity_t *ent )
for( i = 0; i < g_maxclients.integer; i++ )
{
- cl = level.clients + i;
+ cl = level.clients + i;
- if( cl->ps.stats[ STAT_TEAM ] == TEAM_ALIENS )
- G_AddCreditToClient( cl, 7200, qtrue );
- else if( cl->ps.stats[ STAT_TEAM ] == TEAM_HUMANS )
- G_AddCreditToClient( cl, 4000, qtrue );
- }
- trap_SendServerCommand( -1, "print \"^5A flying hotdog does its weener magic and converts buildings into pure joy!\n\"" );
- G_Sound( ent, CHAN_VOICE, G_SoundIndex( "sound/edge/hdoglove.wav" ) );
-
+ if( cl->ps.stats[ STAT_TEAM ] == TEAM_ALIENS )
+ G_AddCreditToClient( cl, g_armageddonCreditAmount.integer, qtrue );
+ else if( cl->ps.stats[ STAT_TEAM ] == TEAM_HUMANS )
+ G_AddCreditToClient( cl, g_armageddonCreditAmount.integer, qtrue );
+ }
+ trap_SendServerCommand( -1, "print \"^5A flying hotdog does its weener magic and converts buildings into pure joy!\n\"" );
+ G_Sound( ent, CHAN_VOICE, G_SoundIndex( "sound/edge/hdoglove.wav" ) );
}
diff --git a/src/game/g_local.h b/src/game/g_local.h
index ab0809f..1804d1c 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -1147,6 +1147,11 @@ extern vmCvar_t g_minNameChangePeriod;
extern vmCvar_t g_maxNameChanges;
extern vmCvar_t g_timelimit;
extern vmCvar_t g_suddenDeathTime;
+extern vmCvar_t g_armageddonTimeStep;
+extern vmCvar_t g_armageddonInitialTimeStep;
+extern vmCvar_t g_armageddonDefensiveKillPercent;
+extern vmCvar_t g_armageddonOtherKillPercent;
+extern vmCvar_t g_armageddonCreditAmount;
extern vmCvar_t g_friendlyFire;
extern vmCvar_t g_friendlyBuildableFire;
extern vmCvar_t g_dretchPunt;
diff --git a/src/game/g_main.c b/src/game/g_main.c
index 1a4857f..70c3e49 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -55,6 +55,7 @@ vmCvar_t g_armageddonTimeStep;
vmCvar_t g_armageddonInitialTimeStep;
vmCvar_t g_armageddonDefensiveKillPercent;
vmCvar_t g_armageddonOtherKillPercent;
+vmCvar_t g_armageddonCreditAmount;
vmCvar_t g_friendlyFire;
vmCvar_t g_friendlyBuildableFire;
vmCvar_t g_dretchPunt;
@@ -217,6 +218,7 @@ static cvarTable_t gameCvarTable[ ] =
{ &g_armageddonInitialTimeStep, "g_armageddonInitialTimeStep", "10", CVAR_SERVERINFO | CVAR_ARCHIVE | CVAR_NORESTART, 0, qtrue },
{ &g_armageddonDefensiveKillPercent, "g_armageddonDefensiveKillPercent", "10", CVAR_SERVERINFO | CVAR_ARCHIVE | CVAR_NORESTART, 0, qtrue },
{ &g_armageddonOtherKillPercent, "g_armageddonOtherKillPercent", "5", CVAR_SERVERINFO | CVAR_ARCHIVE | CVAR_NORESTART, 0, qtrue },
+ { &g_armageddonCreditAmount, "g_armageddonCreditAmount", "500", CVAR_SERVERINFO | CVAR_ARCHIVE | CVAR_NORESTART, 0, qtrue },
{ &g_synchronousClients, "g_synchronousClients", "0", CVAR_SYSTEMINFO, 0, qfalse },
{ &g_friendlyFreeze, "g_friendlyFreeze", "0", CVAR_SERVERINFO | CVAR_ARCHIVE, 0, qfalse },
{ &g_friendlyFire, "g_friendlyFire", "0", CVAR_SERVERINFO | CVAR_ARCHIVE, 0, qtrue },