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-rw-r--r--src/game/g_admin.c15
-rw-r--r--src/game/g_combat.c3
-rw-r--r--src/game/g_local.h1
3 files changed, 14 insertions, 5 deletions
diff --git a/src/game/g_admin.c b/src/game/g_admin.c
index 2cb622c..c407788 100644
--- a/src/game/g_admin.c
+++ b/src/game/g_admin.c
@@ -4443,14 +4443,21 @@ qboolean G_admin_stats( gentity_t *ent )
CSW_MAX_NAME_LEN, "Weapon" ) );
}
- ADMBP( va( "%*s", CSW_MAX_NAME_LEN, cswNames[ i ] ) );
+ ADMBP( va( "^3%*s", CSW_MAX_NAME_LEN, cswNames[ i ] ) );
for( j = CSD_FIRST; j < CSD_MAX; j++ )
{
if( ranks->inuse[ j ] )
- ADMBP( va( " ^7%3d ^1%3d",
- MIN( (int)round( ranks->effs[ j ] * 100.0f ), 999 ),
- (int)round( ranks->effs_pc[ j ] * 100.0f ) ) );
+ {
+ ADMBP( va( " ^7%3d",
+ MIN( (int)round( ranks->effs[ j ] * 100.0f ), 999 ) ) );
+
+ if( ranks->ranked[ j ] )
+ ADMBP( va( " ^1%3d",
+ (int)round( ranks->effs_pc[ j ] * 100.0f ) ) );
+ else
+ ADMBP( " ^0n/a" );
+ }
else
ADMBP( " ^0--- ---" );
}
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index a40f7a7..7713d2a 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -1940,7 +1940,7 @@ void G_CalculateCombatRanks( void )
samples[ sample_count++ ].value = ranks->effs[ dmgtype ];
}
- if( !sample_count )
+ if( sample_count < 2 )
continue;
qsort( samples, sample_count, sizeof( csrSample_t ), (int(*)(const void*,const void*))csrSampleCmp );
@@ -1952,6 +1952,7 @@ void G_CalculateCombatRanks( void )
if( i > 0 && fabs( last - samples[ i ].value ) > 1.0e-5 )
rank++;
+ ranks->ranked[ dmgtype ] = qtrue;
ranks->effs_pc[ dmgtype ] = rank;
last = samples[ i ].value;
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 4819388..a98d818 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -336,6 +336,7 @@ typedef struct
typedef struct
{
qboolean inuse[ CSD_MAX ];
+ qboolean ranked[ CSD_MAX ];
float effs[ CSD_MAX ];
float effs_pc[ CSD_MAX ];
} combatRanks_t;