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path: root/src/game/g_active.c
AgeCommit message (Collapse)Author
2014-08-19The head-shot mod: headshots on humans splash blood aroundPetr Pudlak
.. using the particle system. Blood drops splat on impact.
2014-08-16Add the ability for humans to heal their team membersPetr Pudlak
The medkit handling is moved to a new function G_UseMedkit. If there is a human within a given range that is either more wounded than the player, or poisoned, the medkit is applied to him (see G_NeedsMedkit). The range and the breadth of the action is configurable by cvars. The original patch was used on a server, but this port wasn't tested (only that it compiles).
2014-07-19The credit gain/loss at armageddon can now be customized through cvar.Mikko Tiusanen
2014-06-02Disabled adv mara wallwalk and barbs.Mikko Tiusanen
Commented out extra print score scaling debug messages.
2014-05-19Re-worked hummel to a playable class with low hp and relatively high damage.Mikko Tiusanen
2014-05-15More hummel air pounce fixes. Changed hummel stats.Mikko Tiusanen
2014-05-04Initial import.Mikko Tiusanen