Age | Commit message (Expand) | Author |
---|---|---|
2014-08-19 | The head-shot mod: headshots on humans splash blood around | Petr Pudlak |
2014-07-26 | Kill rewards towards stages are now scaled by the correct multiplier. | Mikko Tiusanen |
2014-07-22 | Added basic portable force field implementation as lasgun secondary fire. | Mikko Tiusanen |
2014-07-20 | Instant reward credits now count towards stage advance. | Mikko Tiusanen |
2014-06-03 | Cleaned up some of the code related to previous changes. | Mikko Tiusanen |
2014-06-02 | Tyrant flame splash no longer poisons targets. | Mikko Tiusanen |
2014-06-02 | Disabled adv mara wallwalk and barbs. | Mikko Tiusanen |
2014-06-02 | Added credit gain scaling based on player and team kill count differences. | Mikko Tiusanen |
2014-05-26 | Modified hummel damage values. | Mikko Tiusanen |
2014-05-19 | Re-worked hummel to a playable class with low hp and relatively high damage. | Mikko Tiusanen |
2014-05-15 | Hummel pounce no longer stays charged or damages teammates after using it. | Mikko Tiusanen |
2014-05-04 | Initial import. | Mikko Tiusanen |