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2015-02-14Various gameplay balance changes and minor bug fixes, code organization.Mikko Tiusanen
Increased goon pounce delay a little bit. Incognito players as players of level matching their score. Adjusted the hp, build time and bp of various buildings. Alien hives now track movement a bit faster. Added cvars to limit colony and refinery bp max effects. Colonies and refineries can now prevent enemy building within their radius. Reduced flamer and lightning gun damage and slowed down rockets. Increased Adv. mara zap rate and adv. goon barb regen. Increased hummel barbs damage and reduced their repeat rate a little bit.
2015-01-25Fixed compiler warnings in all game, cgame sources.Mikko Tiusanen
2014-12-19Implement combat statistics.enneract
2014-12-14Merge branch 'newguns'enneract
Conflicts: src/cgame/cg_local.h src/cgame/cg_main.c
2014-12-01Disabled prifle 2ndary fire lock in place for small aliens.Mikko Tiusanen
2014-11-23Remove Smoke Grenade.enneract
2014-11-23Make reflectors reflect rockets.enneract
2014-11-22Tweak Rocket Launcher's settings again.enneract
2014-11-19Implement the Rocket Launcher.enneract
2014-11-19Merge WP_ABUILD and WP_ABUILD2 to free a weapon slot.enneract
2014-10-21Updated hummel movement to use vector arithmetic functions.mtiusanen
Increased chaingun spread and reduced the damage of it's 2ndary fire. Mines explode on all aliens again.
2014-09-10Added newline at end of inactivity log message.Mikko Tiusanen
2014-07-25Added lasgun portable shield secondary fire functionality.Mikko Tiusanen
2014-07-22Added basic portable force field implementation as lasgun secondary fire.Mikko Tiusanen
2014-05-15Mines no longer trigger on anything <= adv. basilisk.Mikko Tiusanen
2014-05-04Initial import.Mikko Tiusanen