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New EDGE Tremulous Modification
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g_weapon.c
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Author
2015-06-29
Initial implementation of new grenades.
Paweł Redman
2015-06-28
Remove all code and assets related to Mine, Smoke and Flames.
Paweł Redman
2015-06-25
Bring back some Basilisk code as a base for Wraith.
Paweł Redman
2015-06-22
Remove Flamer primary.
Paweł Redman
2015-06-22
Remove Trapper.
Paweł Redman
2015-06-22
Remove Basilisk and Advanced Basilisk.
Paweł Redman
2015-06-22
Remove Advanced Dretch.
Paweł Redman
2015-06-15
Fix hit sounds not playing properly when chomping and pouncing at the same time.
Paweł Redman
2015-04-11
Make Adv. Dretch able to bite buttons and make it deal appropriate amounts of...
Paweł Redman
2015-04-03
Merge branch 'master' of github.com:mtiusane/new-edge
Mikko Tiusanen
2015-04-03
Removed rant flame and changed mines to sticky bombs.
Mikko Tiusanen
2015-04-03
Make damage blobs easier to read for Aliens. Fix a bug in zapping code.
Paweł Redman
2015-03-14
Fix a bug in Hummel's firing code.
Paweł Redman
2015-01-25
Fixed compiler warnings in all game, cgame sources.
Mikko Tiusanen
2015-01-08
Fix various linking errors and segfaults.
enneract
2014-12-21
Fix flamer dealing huge damage.
enneract
2014-12-21
Use MODs instead of CSWs in logs.
enneract
2014-12-20
Remove Lightning Gun knockback.
enneract
2014-12-20
Add logging of weapon settings at game init.
enneract
2014-12-19
Implement combat statistics.
enneract
2014-12-16
Make Lightning Gun's damage depend on precision.
enneract
2014-11-24
Implement the Lightning Gun.
enneract
2014-11-23
Remove Smoke Grenade.
enneract
2014-11-19
Implement the Rocket Launcher.
enneract
2014-11-19
Merge WP_ABUILD and WP_ABUILD2 to free a weapon slot.
enneract
2014-10-19
Dretches can damage turrets and buildings. Amount of damage compared to base ...
Mikko Tiusanen
2014-10-16
Revert "Disabled snapvector functionality."
Mikko Tiusanen
2014-09-07
Disabled snapvector functionality.
Mikko Tiusanen
2014-09-02
Hummel can now stop mid-air by using the walk key.
Mikko Tiusanen
2014-08-16
Add the ability for humans to heal their team members
Petr Pudlak
2014-08-01
Added support for 5 stages instead of the traditional 3.
Mikko Tiusanen
2014-07-22
Added basic portable force field implementation as lasgun secondary fire.
Mikko Tiusanen
2014-07-04
Adv. marauder zap now explodes mines and chains through other adv. marauders.
Mikko Tiusanen
2014-06-03
Cleaned up some of the code related to previous changes.
Mikko Tiusanen
2014-06-02
Disabled adv mara wallwalk and barbs.
Mikko Tiusanen
2014-05-26
Modified hummel damage values.
Mikko Tiusanen
2014-05-19
Re-worked hummel to a playable class with low hp and relatively high damage.
Mikko Tiusanen
2014-05-15
More hummel air pounce fixes. Changed hummel stats.
Mikko Tiusanen
2014-05-15
Hummel pounce no longer stays charged or damages teammates after using it.
Mikko Tiusanen
2014-05-04
Initial import.
Mikko Tiusanen