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2014-07-22Added basic portable force field implementation as lasgun secondary fire.Mikko Tiusanen
2014-07-20Instant reward credits now count towards stage advance.Mikko Tiusanen
2014-07-19Force field no longer activates on humans.Mikko Tiusanen
2014-07-19Removed fall damage from grangers.Mikko Tiusanen
2014-07-19Updated the descriptions of several alien classes.Mikko Tiusanen
2014-07-19The credit gain/loss at armageddon can now be customized through cvar.Mikko Tiusanen
2014-07-19Fixed swimming up/down for aliens.Mikko Tiusanen
2014-07-19Activated force fields now also push back humans inside their radius.Mikko Tiusanen
2014-07-06Added basic server side timer functionality.Mikko Tiusanen
2014-07-06Fixed the player count checking for allowing spawn with g_teamForceBalance = 2.Mikko Tiusanen
2014-07-06Fixed auto g_teamForceBalance = 2 handling.Mikko Tiusanen
2014-07-06Merge branch 'master' of https://github.com/mtiusane/new-edgeMikko Tiusanen
2014-07-06Chat prints againMors-Quaedam
2014-07-06Merge branch 'master' of https://github.com/mtiusane/new-edgeMikko Tiusanen
2014-07-06Standardise chat printsMors-Quaedam
2014-07-06Extra players now kept in spawn queue instead of auto-balance if g_teamForceB...Mikko Tiusanen
2014-07-06Updated the descriptions of some alien classes.Mikko Tiusanen
2014-07-06Medipad now deals out medikit even when there's no need to activate for healing.Mikko Tiusanen
2014-07-04Smoke grenade is now disabled.Mikko Tiusanen
2014-07-04Adv. marauder zap now explodes mines and chains through other adv. marauders.Mikko Tiusanen
2014-07-03Incognito admins are now listed as having player level 2.Mikko Tiusanen
2014-06-12No more automatic team balance when humans don't have powered armouries left.Mikko Tiusanen
2014-06-12Force fields are now cheaper and faster to build but less efficient vs rants.Mikko Tiusanen
2014-06-08Automatic map switch now based on number of human/alien players only.Mikko Tiusanen
2014-06-08Empty server now switches level half way to sd.Mikko Tiusanen
2014-06-08Automatically switch level at start of sd when no clients connected.Mikko Tiusanen
2014-06-03Cleaned up some of the code related to previous changes.Mikko Tiusanen
2014-06-02Tyrant flame splash no longer poisons targets.Mikko Tiusanen
2014-06-02Disabled adv mara wallwalk and barbs.Mikko Tiusanen
2014-06-02Added credit gain scaling based on player and team kill count differences.Mikko Tiusanen
2014-05-26Modified hummel damage values.Mikko Tiusanen
2014-05-19Re-worked hummel to a playable class with low hp and relatively high damage.Mikko Tiusanen
2014-05-17Removed accidentally included emacs backup files.Mikko Tiusanen
2014-05-15Mines no longer trigger on anything <= adv. basilisk.Mikko Tiusanen
2014-05-15More hummel air pounce fixes. Changed hummel stats.Mikko Tiusanen
2014-05-15Hummel pounce no longer stays charged or damages teammates after using it.Mikko Tiusanen
2014-05-15Disabled mass driver secondary fire.Mikko Tiusanen
2014-05-11Removed generated files.Mikko Tiusanen
2014-05-04Initial import.Mikko Tiusanen