summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2014-10-09Added spawn [buildingname] admin command.Mikko Tiusanen
2014-09-24Added support for forcing random teams when joining the game.Mikko Tiusanen
2014-09-20Account for build points in the queuesPetr Pudlak
2014-09-20Scan if a team has a negative number of build pointsPetr Pudlak
2014-09-20Add a separate mode of death for no-BP building suicidesPetr Pudlak
2014-09-20Show negative build points even after sudden deathPetr Pudlak
2014-09-20Add a helper function for suiciding buildablesPetr Pudlak
2014-09-10Added newline at end of inactivity log message.Mikko Tiusanen
2014-09-07Disabled snapvector functionality.Mikko Tiusanen
2014-09-02Hummel can now stop mid-air by using the walk key.Mikko Tiusanen
2014-08-26Changed next layout selection to use the existing g_layouts variable.Mikko Tiusanen
2014-08-20Merge branch 'master' of https://github.com/mtiusane/new-edgeMikko Tiusanen
2014-08-19Added layout selection support to nextmap vote.Mikko Tiusanen
2014-08-19The head-shot mod: headshots on humans splash blood aroundPetr Pudlak
2014-08-19Added support for selecting layout with map vote.Mikko Tiusanen
2014-08-16Added goon water pounce fix.Mikko Tiusanen
2014-08-16Merge pull request #7 from ppetr/medkitmtiusane
2014-08-16Merge pull request #6 from Mors-Quaedam/patch-2mtiusane
2014-08-16Add the ability for humans to heal their team membersPetr Pudlak
2014-08-02Fixed the drawing order of alien, human stages in spectator view.Mikko Tiusanen
2014-08-01Added support for 5 stages instead of the traditional 3.Mikko Tiusanen
2014-07-29Automatic level change at half-way to sd no longer kicks in when sd is disabled.Mikko Tiusanen
2014-07-26Kill rewards towards stages are now scaled by the correct multiplier.Mikko Tiusanen
2014-07-25Added lasgun portable shield secondary fire functionality.Mikko Tiusanen
2014-07-22Added basic portable force field implementation as lasgun secondary fire.Mikko Tiusanen
2014-07-20Instant reward credits now count towards stage advance.Mikko Tiusanen
2014-07-19Force field no longer activates on humans.Mikko Tiusanen
2014-07-19Removed fall damage from grangers.Mikko Tiusanen
2014-07-19Updated the descriptions of several alien classes.Mikko Tiusanen
2014-07-19The credit gain/loss at armageddon can now be customized through cvar.Mikko Tiusanen
2014-07-19Fixed swimming up/down for aliens.Mikko Tiusanen
2014-07-19Activated force fields now also push back humans inside their radius.Mikko Tiusanen
2014-07-06Fix more colour issuesMors-Quaedam
2014-07-06Added basic server side timer functionality.Mikko Tiusanen
2014-07-06Fixed the player count checking for allowing spawn with g_teamForceBalance = 2.Mikko Tiusanen
2014-07-06Fixed auto g_teamForceBalance = 2 handling.Mikko Tiusanen
2014-07-06Merge branch 'master' of https://github.com/mtiusane/new-edgeMikko Tiusanen
2014-07-06Chat prints againMors-Quaedam
2014-07-06Merge branch 'master' of https://github.com/mtiusane/new-edgeMikko Tiusanen
2014-07-06Standardise chat printsMors-Quaedam
2014-07-06Extra players now kept in spawn queue instead of auto-balance if g_teamForceB...Mikko Tiusanen
2014-07-06Updated the descriptions of some alien classes.Mikko Tiusanen
2014-07-06Medipad now deals out medikit even when there's no need to activate for healing.Mikko Tiusanen
2014-07-04Smoke grenade is now disabled.Mikko Tiusanen
2014-07-04Adv. marauder zap now explodes mines and chains through other adv. marauders.Mikko Tiusanen
2014-07-03Incognito admins are now listed as having player level 2.Mikko Tiusanen
2014-06-12No more automatic team balance when humans don't have powered armouries left.Mikko Tiusanen
2014-06-12Force fields are now cheaper and faster to build but less efficient vs rants.Mikko Tiusanen
2014-06-08Automatic map switch now based on number of human/alien players only.Mikko Tiusanen
2014-06-08Empty server now switches level half way to sd.Mikko Tiusanen