index
:
new-edge
broken-shit
master
New EDGE Tremulous Modification
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Collapse
)
Author
2015-07-08
Removed the minimum team size limit from stage threshold scaling and moved ↵
Mikko Tiusanen
grenades to s3.
2015-07-06
Adjusted equipment, stage definitions for 4 stage gameplay.
Mikko Tiusanen
2015-07-05
Minimum team size forstage thresholds is now at least 4.
Tremulous Test Server
2015-07-05
Changed the way reward scaling works and reintroduced team,player reward ↵
Tremulous Test Server
factors.
2015-06-29
Initial implementation of new grenades.
Paweł Redman
2015-06-28
Remove all code and assets related to Mine, Smoke and Flames.
Paweł Redman
2015-06-28
Make cg_brighten more precise.
Paweł Redman
2015-06-27
Implement cg_brighten.
Paweł Redman
2015-06-27
Improve Wraith warp vision.
Paweł Redman
2015-06-26
Move Wraith to S2.
Paweł Redman
2015-06-26
Bug fixes for Wraith.
Paweł Redman
2015-06-26
Move Wraith to S3.
Paweł Redman
2015-06-26
More Wraith improvements.
Paweł Redman
2015-06-26
More Wraith changes.
Paweł Redman
2015-06-26
More bug fixes for Wraith.
Paweł Redman
2015-06-26
Bug fixes for Wraith.
Paweł Redman
2015-06-26
Initial implementation of Wraith.
Paweł Redman
2015-06-25
Bring back some Basilisk code as a base for Wraith.
Paweł Redman
2015-06-22
Fix missile explosions not showing up.
Paweł Redman
2015-06-22
Remove poison.
Paweł Redman
2015-06-22
Remove Flamer primary.
Paweł Redman
2015-06-22
Remove Cloak.
Paweł Redman
2015-06-22
Remove Trapper.
Paweł Redman
2015-06-22
Remove Basilisk and Advanced Basilisk.
Paweł Redman
2015-06-22
Remove Advanced Dretch.
Paweł Redman
2015-06-15
Fix hit sounds not playing properly when chomping and pouncing at the same time.
Paweł Redman
2015-05-31
Merge branch 'master' of https://github.com/mtiusane/new-edge
Mikko Tiusanen
2015-05-31
Minor gameplay fixes.
Mikko Tiusanen
Hummel can no longer fly if there's no overmind around. Human radar update rate back to 1Hz. Evolving from basi to adv basi retains the reload timer.
2015-05-31
Implement damage totals display.
Paweł Redman
2015-05-27
Remove /ignore.
Paweł Redman
2015-04-12
Fix MOD_NOCREEP damage indicators appearing at (0,0,0).
Paweł Redman
2015-04-12
Fix Mass Driver not being able to fire while zoomed.
Paweł Redman
2015-04-12
Fix some alien buildings regenerating very slowly.
Paweł Redman
2015-04-12
Add a delay to Rocket Launcher shots.
Paweł Redman
2015-04-12
Revert Rocket Launcher stats to 28fbbadc but with lower splash damage and a ↵
Paweł Redman
parabolic trajectory.
2015-04-12
Make force fields apply forces smoothly and continuously.
Paweł Redman
2015-04-12
Add a missing cvar to g_local.h.
Paweł Redman
2015-04-12
Disallow calling admit defeat votes in the first 10 minutes.
Paweł Redman
2015-04-12
Implement g_emptyTeamsSkipMapTime.
Paweł Redman
2015-04-11
Remove draw votes.
Paweł Redman
2015-04-11
Make Sticky Grenades immune to damage.
Paweł Redman
2015-04-11
Rename Mine to Sticky Grenade.
Paweł Redman
2015-04-11
Make Adv. Dretch able to bite buttons and make it deal appropriate amounts ↵
Paweł Redman
of damage to buildings.
2015-04-11
Fix /mute.
Paweł Redman
2015-04-11
Revert the removal of stamina and sprinting.
Paweł Redman
2015-04-11
Make Dragoon's chomp more reliable.
Paweł Redman
2015-04-09
Let Dragoons chomp while pouncing. Remove knockback from human weapons where ↵
Paweł Redman
it's unnecessary.
2015-04-09
Merge branch 'vq3-humans'
Paweł Redman
2015-04-09
Decrease human speed back to the vanilla value.
Paweł Redman
2015-04-08
Decrease pounce and trample damage by 75%.
Paweł Redman
[next]