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path: root/assets/models/buildables/arm/animation.cfg
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//armoury final
0   1   0   1      // CONSTRUCT1 
0   1   0   1      // CONSTRUCT2
0   1   1   1      // IDLE1 
0   0   0   0      // IDLE2
0   0   0   0      // IDLE3
0   0   0   0      // ATTACK1
0   0   0   0      // ATTACK2
0   0   0   0      // SPAWN1 
0   0   0   0      // SPAWN2
0   0   0   0      // PAIN1 
0   0   0   0      // PAIN2
0   2   0   5      // DESTROY1 
0   0   0   0      // DESTROY2
1   1   1   1      // DEAD