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path: root/assets/models/buildables/infestation_slime/animation.cfg
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//slime 36 40
37   3  0   12    // CONSTRUCT1   # (upscale-ing)
37   3  0   12    // CONSTRUCT1	#
0   24  24   5    // IDLE1 		#
0   0   0   0    // IDLE2
0   0   0   0     // IDLE3
26  10  0  10    // ATTACK1		#
0  0  0  0    // ATTACK2 ()
0   0   0   0     // SPAWN1
0   0   0   0     // SPAWN2
30  3  0  24    // PAIN1			#
0  0   0   0    // PAIN2
37  -3  0   12    // DESTROY		# (umkehr von construct)
0   0   0   0     // DESTROY2
37  1   1   1     // DEAD		# (first frame 0 1 1 1)