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path: root/assets/scripts/hw_flamer.trail
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models/weapons/flamer/missileTS
{
  beam
  {
    shader        gfx/flamer/trail

    segments      3
    width         80.0 20.0
    alpha         1.0 0.1
    segmentTime   120

    textureType   stretch 0.0 1.0
  }
}