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path: root/assets/ui/error.menu
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#include "ui/menudef.h"

{

#define W         320
#define H         320
#define BORDER    10

#define BUTT_H    25
#define BUTT_W    65

#define INFO_W    (W-(2*BORDER))
#define INFO_H    (H-((4*BORDER)+(2*BUTT_H)))
#define INFO_X    BORDER
#define INFO_Y    ((2*BORDER)+BUTT_H)

  menuDef
  {
    name "error_popmenu"
    visible MENU_FALSE
    fullscreen MENU_FALSE
    rect (320-(W/2)) (240-(H/2)) W H
    focusColor 1 .75 0 1
    style WINDOW_STYLE_FILLED
    border WINDOW_BORDER_FULL
    popup
    onClose { uiScript clearError }
    onESC
    {
      play "sound/misc/menu1.wav";
      close error_popmenu;
      open main
    }


    itemDef
    {
      name window
      rect 0 0 W H
      style WINDOW_STYLE_FILLED
      backcolor 0 0 0 .9
      visible MENU_TRUE
      decoration
      border WINDOW_BORDER_NONE

    }

    itemDef
    {
      name dropinfo
      rect BORDER BORDER INFO_W BUTT_H
      type ITEM_TYPE_TEXT
      text "Error"
      textalign ALIGN_CENTER
      textvalign VALIGN_CENTER
      textscale .4
      forecolor 1 1 1 1
      visible MENU_TRUE
      decoration
    }

    itemDef
    {
      name dropinfo
      rect INFO_X INFO_Y INFO_W INFO_H
      type ITEM_TYPE_TEXT
      style WINDOW_STYLE_FILLED
      wrapped
      cvar "com_errorMessage"
      textalign ALIGN_CENTER
      textvalign VALIGN_CENTER
      textscale .33
      forecolor 1 1 1 1
      visible MENU_TRUE
      decoration
    }

    itemDef
    {
      name exit
      text "OK"
      type ITEM_TYPE_BUTTON
      textscale .4
      style WINDOW_STYLE_EMPTY
      rect (W-(BORDER+BUTT_W)) (H-(BORDER+BUTT_H)) BUTT_W BUTT_H
      textalign ALIGN_CENTER
      textvalign VALIGN_CENTER
      forecolor 1 1 1 1
      backcolor .37 .1 .1 1
      visible MENU_TRUE
      action
      {
        play "sound/misc/menu1.wav";
        close error_popmenu
      }
    }
  }
}