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#include "ui/menudef.h"
{
\\ Server Join \\
#define W 640
#define H 480
#define BORDER 10
#define PREVIEW_W 112
#define PREVIEW_H 84
#define TOP_W (W-((2*BORDER)+PREVIEW_W))
#define TOP_H PREVIEW_H
#define TOP_X BORDER
#define TOP_Y BORDER
#define TOPBUTT_W (TOP_W/3)
#define TOPBUTT_H (TOP_H/2)
#define TOP_TOFF_X 20
#define TOP_TOFF_Y 0
#define BCJ_W (W-(2*BORDER))
#define BCJ_H 50
#define BCJ_X BORDER
#define BCJ_Y (H-(BCJ_H+BORDER))
#define ARROW_W 50
#define ARROW_H BCJ_H
#define BOT_W (W-(2*BORDER))
#define BOT_H 45
#define BOT_X BORDER
#define BOT_Y (BCJ_Y-BOT_H)
#define BOTBUTT_W (BOT_W/5)
#define BOTBUTT_H BOT_H
#define SERVER_C 0.6
#define MAP_C 0.2
#define PLAYERS_C 0.1
#define PING_C 0.1
#define LIST_W (W-(2*BORDER))
#define LIST_H (H-((3*BORDER)+TOP_H+BOT_H+BCJ_H))
#define LIST_X BORDER
#define LIST_Y ((2*BORDER)+TOP_H)
#define LIST_TOFF 5
#define HEADFOOT_H 25
menuDef
{
name "ingame_sbrowser"
visible MENU_FALSE
fullscreen 0
rect 0 0 1000 1000
focusColor 1 1 1 1
outOfBoundsClick
style WINDOW_STYLE_EMPTY
aspectBias ASPECT_NONE
onOpen
{
uiScript InitServerList 3;
hide accept_alt;
show accept;
hide back_alt;
show back;
close ingame;
uiScript UpdateFilter
}
onEsc {close ingame_sbrowser}
itemDef
{
name "aurora_add"
style WINDOW_STYLE_SHADER
rect -180 0 1000 480
visible 1
background "ui/menu_main_aurora_base_stars"
decoration
}
itemDef
{
name "aurora"
style WINDOW_STYLE_SHADER
rect -160 0 1000 480
visible 1
background "ui/menu_main_aurora_base"
decoration
}
itemDef
{
name "dist"
style WINDOW_STYLE_SHADER
rect -250 0 1000 480
visible 1
background "gfx/edge/basi_invisble_overlay"
decoration
}
itemDef
{
name refreshSource
text "Get New List"
type ITEM_TYPE_BUTTON
textscale .5
style WINDOW_STYLE_FILLED
rect 10 300 100 25
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
backcolor 0 0 0 .9
forecolor 0 0.8 1 1
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript RefreshServers
}
}
itemDef
{
name refreshFilter
text "Refresh List"
textscale .5
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BUTTON
rect 120 300 100 25
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
backcolor 0 0 0 .9
forecolor 0 0.8 1 1
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript RefreshFilter
}
}
itemDef
{
name gametypefield
text "Source:"
style WINDOW_STYLE_FILLED
ownerdraw UI_NETSOURCE
rect 230 300 125 25
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
textalignx -30
textscale .5
forecolor 0 0.8 1 1
backcolor 0 0 0 .9
visible 1
action
{
play "sound/misc/menu1.wav"
}
}
itemDef
{
name gametypefield
text "Join Server"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 365 300 80 25
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
textscale .5
forecolor 0 0.8 1 1
backcolor 0 0 0 .9
visible 1
action
{
play "sound/misc/menu1.wav";
uiScript JoinServer
}
}
itemDef
{
name viewEmpty
style WINDOW_STYLE_EMPTY
type ITEM_TYPE_YESNO
text "View Empty:"
cvar "ui_browserShowEmpty"
textscale .45
style WINDOW_STYLE_FILLED
rect 10 340 110 25
textalignx -15
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
forecolor 0 0.8 1 1
backcolor 0 0 0 .9
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript RefreshFilter
}
}
itemDef
{
name viewFull
style WINDOW_STYLE_EMPTY
type ITEM_TYPE_YESNO
text "View Full:"
cvar "ui_browserShowFull"
textscale .45
style WINDOW_STYLE_FILLED
rect 10 370 110 25
textalignx -15
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
forecolor 0 0.8 1 1
backcolor 0 0 0 .9
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript RefreshFilter
}
}
itemDef
{
name server
group grpTabs
text "Server Name"
type ITEM_TYPE_BUTTON
textscale .33
style WINDOW_STYLE_FILLED
rect LIST_X (LIST_Y-80) (SERVER_C*LIST_W) HEADFOOT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx LIST_TOFF
border WINDOW_BORDER_NONE
backcolor 0 0 0 .9
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript ServerSort 0;
}
}
itemDef
{
name map
group grpTabs
type ITEM_TYPE_BUTTON
text "Map Name"
textscale .33
style WINDOW_STYLE_FILLED
rect (LIST_X+(SERVER_C*LIST_W)) (LIST_Y-80) (MAP_C*LIST_W) HEADFOOT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx LIST_TOFF
border WINDOW_BORDER_NONE
backcolor 0 0 0 .9
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript ServerSort 1;
}
}
itemDef
{
name Ping
group grpTabs
text "Ping"
type ITEM_TYPE_BUTTON
textscale .33
style WINDOW_STYLE_FILLED
rect (LIST_X+((SERVER_C+MAP_C+PLAYERS_C)*LIST_W)) (LIST_Y-80) (PING_C*LIST_W) HEADFOOT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx LIST_TOFF
border WINDOW_BORDER_NONE
backcolor 0 0 0 .9
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript ServerSort 3;
}
}
itemDef
{
name players
group grpTabs
text "Players"
type ITEM_TYPE_BUTTON
textscale .33
style WINDOW_STYLE_FILLED
rect (LIST_X+((SERVER_C+MAP_C)*LIST_W)) (LIST_Y-80) (PLAYERS_C*LIST_W) HEADFOOT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx LIST_TOFF
border WINDOW_BORDER_NONE
backcolor 0 0 0 .9
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript ServerSort 2;
}
}
// SERVER LIST //
itemDef
{
name serverlist
rect LIST_X ((LIST_Y+HEADFOOT_H-70)) LIST_W (LIST_H-(2*HEADFOOT_H))
type ITEM_TYPE_LISTBOX
style WINDOW_STYLE_FILLED
outlinecolor 1 1 1 0.1
elementwidth 120
elementheight 25
textscale .4
elementtype LISTBOX_TEXT
feeder FEEDER_SERVERS
border WINDOW_BORDER_NONE
backcolor 0 0 0 .9
forecolor 1 1 1 1
visible MENU_TRUE
columns 4
LIST_TOFF ((SERVER_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
(LIST_TOFF+((SERVER_C)*LIST_W)) ((MAP_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
(LIST_TOFF+((SERVER_C+MAP_C)*LIST_W)) ((PLAYERS_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
(LIST_TOFF+((SERVER_C+MAP_C+PLAYERS_C)*LIST_W)) ((PING_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
doubleClick { uiScript JoinServer }
}
// BOTTOM BUTTONS //
itemDef
{
name password
text "Set Password"
type ITEM_TYPE_BUTTON
textscale .4
style WINDOW_STYLE_FILLED
rect 240 340 100 25
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
forecolor 0 0.8 1 1
backcolor 0 0 0 .9
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
open password_popmenu
}
}
itemDef
{
name createFavorite
text "Create Favorite"
type ITEM_TYPE_BUTTON
textscale .4
style WINDOW_STYLE_FILLED
rect 130 370 100 25
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
forecolor 0 0.8 1 1
backcolor 0 0 0 .9
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
open createfavorite_popmenu
}
}
itemDef
{
name addFavorite
text "Add Favorite"
type ITEM_TYPE_BUTTON
textscale .4
ownerdrawFlag UI_SHOW_NOTFAVORITESERVERS
style WINDOW_STYLE_FILLED
rect 130 340 100 25
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
forecolor 0 0.8 1 1
backcolor 0 0 0 .9
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript addFavorite
}
}
itemDef
{
name delfavorite
text "Delete Favorite"
type ITEM_TYPE_BUTTON
textscale .4
ownerdrawFlag UI_SHOW_FAVORITESERVERS
style WINDOW_STYLE_FILLED
rect 130 340 100 25
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
forecolor 0 0.8 1 1
backcolor 0 0 0 .9
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript DeleteFavorite;
uiScript UpdateFilter
}
}
itemDef
{
name serverinfo
text "Server Info"
type ITEM_TYPE_BUTTON
textscale .4
style WINDOW_STYLE_FILLED
rect 350 340 100 25
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
forecolor 0 0.8 1 1
backcolor 0 0 0 .9
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
open serverinfo_popmenu
}
}
itemDef
{
name findplayer
text "Find a Friend"
type ITEM_TYPE_BUTTON
textscale .4
style WINDOW_STYLE_FILLED
rect 460 340 100 25
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
forecolor 0 0.8 1 1
backcolor 0 0 0 .9
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
open findplayer_popmenu
}
}
// BACK BAR //
itemDef
{
name back
style WINDOW_STYLE_SHADER
background "ui/assets/backarrow.tga"
rect BCJ_X (BCJ_Y-17) ARROW_H ARROW_W
aspectBias ALIGN_LEFT
forecolor 0 0.8 1 1
visible MENU_TRUE
action
{
play "sound/misc/menu4.wav";
close joinserver
}
mouseEnter
{
hide back;
show back_alt
}
}
itemDef
{
name back_alt
style WINDOW_STYLE_SHADER
background "ui/assets/backarrow.tga"
rect BCJ_X (BCJ_Y-17) ARROW_H ARROW_W
aspectBias ALIGN_LEFT
backcolor 0 0 0 0
forecolor 0 0.8 1 1
visible MENU_FALSE
type ITEM_TYPE_BUTTON
text "Close"
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx ARROW_W
textscale .6
mouseExit
{
hide back_alt;
show back
}
action
{
play "sound/misc/menu4.wav";
close ingame_sbrowser
}
}
itemDef
{
name accept
style WINDOW_STYLE_SHADER
rect (BCJ_X+570) (BCJ_Y-17) ARROW_H ARROW_W
aspectBias ALIGN_RIGHT
background "ui/assets/forwardarrow.tga"
backcolor 0 0 0 0
forecolor 0 0.8 1 1
visible MENU_TRUE
mouseEnter
{
hide accept;
show accept_alt
}
action
{
play "sound/misc/menu1.wav";
uiScript JoinServer
}
}
itemDef
{
name accept_alt
style WINDOW_STYLE_SHADER
rect (BCJ_X+570) (BCJ_Y-17) ARROW_H ARROW_W
aspectBias ALIGN_RIGHT
background "ui/assets/forwardarrow.tga"
backcolor 0 0 0 0
type ITEM_TYPE_BUTTON
forecolor 0 0.8 1 1
visible MENU_FALSE
text "Connect"
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx -ARROW_W
textscale .6
mouseExit
{
hide accept_alt;
show accept
}
action
{
play "sound/misc/menu1.wav";
uiScript JoinServer
}
}
}
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