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#include "ui/menudef.h"
{
#define W 800
#define H 300
menuDef
{
name "ingame_yehelp"
visible 1
outOfBoundsClick
rect 0 0 W 450
fullscreen 0
style WINDOW_STYLE_FILLED
onopen
{
close ingame;
}
onESC
{
play "sound/misc/menu1.wav";
close "ingame_yehelp"
}
itemDef
{
name "aurora_add"
style WINDOW_STYLE_SHADER
rect -180 0 1000 480
visible 1
background "ui/menu_main_aurora_base_stars"
decoration
}
itemDef
{
name "aurora"
style WINDOW_STYLE_SHADER
rect -160 0 1000 480
visible 1
background "ui/menu_main_aurora_base"
decoration
}
itemDef
{
name "dist"
style WINDOW_STYLE_SHADER
rect -250 0 1000 480
visible 1
background "gfx/edge/basi_invisble_overlay"
decoration
}
itemDef
{
name "list"
rect 70 60 130 380
type ITEM_TYPE_LISTBOX
style WINDOW_STYLE_FILLED
forecolor 0 0.8 1 1
outlinecolor 1 1 1 0.1
backcolor 0 0 0 .9
elementwidth 5
elementheight 20
textscale .33
elementtype LISTBOX_TEXT
feeder FEEDER_HELP_LIST
visible 1
}
itemDef
{
name infopane
ownerdraw UI_HELPINFOPANE
textstyle ITEM_TEXTSTYLE_SHADOWED
style WINDOW_STYLE_FILLED
backcolor 0 0 0 .9
rect 210 60 420 380
textscale .28
textaligny 25
textalignx 25
textalign ALIGN_LEFT
textvalign VALIGN_TOP
forecolor 0 0.8 1 1
visible 1
decoration
}
}
}
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