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path: root/assets/ui/tremulous_alien_general_hud.menu
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#include "ui/menudef.h"

{

#define W         640
#define H         480

  menuDef
  {
    name "alien_general_hud"
    fullScreen MENU_FALSE
    visible MENU_TRUE
    rect 0 0 W H
    aspectBias ASPECT_NONE

#include "ui/tremulous_alien_common_hud.h"

    //BLOB
    itemDef
    {
      name "blob"
      rect 497 419 52 18
      aspectBias ALIGN_RIGHT
      visible MENU_TRUE
      forecolor 1.0 0.0 0.0 0.5
      background "ui/assets/alien/tremublob.tga"
      ownerdraw CG_PLAYER_POISON_BARBS
    }
    //BOMBS
    itemDef
    {
      name "bombs"
      rect 528 421 52 18
      aspectBias ALIGN_RIGHT
      visible MENU_TRUE
      forecolor 1.0 0.0 0.0 0.5
      background "ui/assets/alien/trembombs.tga"
      ownerdraw CG_PLAYER_BOMBS
    }
    //FBREATH
    itemDef
    {
      name "fbreath"
      rect 495 416 55 21
      aspectBias ALIGN_RIGHT
      visible MENU_TRUE
      forecolor 1.0 0.0 0.0 0.5
      background "ui/assets/alien/tremfbreath.tga"
      ownerdraw CG_PLAYER_FBREATH
    }
    //PRICKLES
    itemDef
    {
      name "prickles"
      rect 475 419 80 21
      aspectBias ALIGN_RIGHT
      visible MENU_TRUE
      forecolor 1.0 0.0 0.0 0.5
      background "ui/assets/alien/prickles.tga"
      ownerdraw CG_PLAYER_PRICKLES
    }
    //lvl1upginvi
    itemDef
    {
      name "lvl1upginvi"
      rect 580 320 50 50
      visible MENU_TRUE
      ownerdraw CG_DRAW_INVI_STAT
    }
    //lvl1upginvi
    itemDef
    {
      name "basioverlay"
      rect 0 0 W H
      visible MENU_TRUE
      ownerdraw CG_DRAW_INVI_OVERLAY
    }
  }
}