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#include "ui/menudef.h"
{
#define W 999
#define H 210
menuDef
{
name "tremulous_humanitem"
visible MENU_FALSE
outOfBoundsClick
rect 0 0 W H
focuscolor 1 1 1 1
style WINDOW_STYLE_FILLED
popup
onOpen { uiScript LoadHumanItems; setFocus list }
itemDef
{
name "window"
rect -250 260 1280 120
style WINDOW_STYLE_FILLED
backcolor 0 0 0 .9
visible 1
decoration
}
itemDef
{
name "list"
rect 175 300 110 100
type ITEM_TYPE_LISTBOX
elementwidth 80
elementheight 20
textscale .33
elementtype LISTBOX_TEXT
feeder FEEDER_TREMHUMANITEMS
forecolor 0 0.8 1 1
backcolor 0.2 0.2 0.2 1
outlinecolor 0.1 0.1 0.1 0.5
visible 1
doubleclick
{
play "sound/misc/menu1.wav";
uiScript SpawnWithHumanItem;
close tremulous_humanitem
}
}
itemDef
{
name infopane
ownerdraw UI_HITEMINFOPANE
textstyle ITEM_TEXTSTYLE_NORMAL
style WINDOW_STYLE_EMPTY
rect 365 270 350 250
textscale .33
textalign ALIGN_LEFT
textvalign VALIGN_TOP
forecolor 0 0.8 1 1
backcolor 0.2 0.2 0.2 1
outlinecolor 0.1 0.1 0.1 0.5
visible 1
decoration
}
itemDef
{
name "Okay"
text "OKAY"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_EMPTY
rect 305 292 40 20
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
textscale .4
forecolor 0 0.8 1 1
backcolor .5 0 0 .25
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript SpawnWithHumanItem;
close tremulous_humanitem
}
}
itemDef
{
name "Cancel"
text "CANCEL"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_EMPTY
rect 308 310 40 20
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
textscale .4
forecolor 0 0.8 1 1
backcolor .5 0 0 .25
visible MENU_TRUE
action
{
play "sound/misc/menu3.wav";
close tremulous_humanitem
}
}
itemDef
{
name "Back"
text "BACK"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_EMPTY
rect 305 328 40 20
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
textscale .4
forecolor 0 0.8 1 1
backcolor .5 0 0 .25
visible MENU_TRUE
action
{
play "sound/misc/menu4.wav";
close tremulous_humanitem;
open tremulous_teamselect
}
}
}
}
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