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CSW( CSW_UNKNOWN, NULL ),
CSW( CSW_BLASTER, "Blaster" ),
CSW( CSW_MACHINEGUN, "Rifle" ),
CSW( CSW_PAINSAW, "Pain Saw" ),
CSW( CSW_PAINSAW_ALT, "Pain Saw Blade" ),
CSW( CSW_SHOTGUN, "Shotgun" ),
CSW( CSW_LASGUN, "Las Gun" ),
CSW( CSW_MDRIVER, "Mass Driver" ),
CSW( CSW_CHAINGUN, "Chaingun" ),
CSW( CSW_PRIFLE, "Pulse Rifle" ),
CSW( CSW_FLAMER, "Flame Thrower" ),
CSW( CSW_LIGHTNING, "Lightning Gun" ),
CSW( CSW_LCANNON, "Lucifer Cannon" ),
CSW( CSW_ROCKETL, "Rocket Launcher" ),
CSW( CSW_GRENADE, "Grenade" ),
CSW( CSW_ABUILDER, "Granger" ),
CSW( CSW_ABUILDER_ALT, "Granger Spit" ),
CSW( CSW_LEVEL1, "Basilisk" ),
CSW( CSW_LEVEL2, "Marauder" ),
CSW( CSW_LEVEL2_ALT, "Marauder Zap" ),
CSW( CSW_LEVEL3, "Dragoon" ),
CSW( CSW_LEVEL3_ALT, "Dragoon Barb" ),
CSW( CSW_LEVEL4, "Tyrant" ),
CSW( CSW_LEVEL4_ALT, "Tyrant Flames" ),
CSW( CSW_LEVEL5, "Hummel" ),
CSW( CSW_LEVEL5_ALT, "Hummel Prickles" )
#define CSW_MAX_NAME_LEN 15
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